Set:
Return to Ravnica
Type:
Creature — Giant Soldier
Rarity:
Rare
Cost:
{4}{W}{W}
All damage that would be dealt to you and other permanents you control is dealt to Palisade Giant ins...
Set:
Return to Ravnica
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{B}{B}
Destroy target creature. Its controller discards a card.
When Selesnya missionaries moved into the Shanav Quarter,...
Set:
Return to Ravnica
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
{T}: Add {B} or {R}.{B}{R}: Rakdos Keyrune becomes a 3/1 black and red Devil artifact creature with first strike until ...
Set:
Return to Ravnica
Type:
Instant
Rarity:
Common
Cost:
{1}{U}{U}
Counter target spell.
"It is forbidden. Asking why is irrelevant." —Sergiu, Opal Lake magistrate
Set:
Return to Ravnica
Type:
Creature — Spirit
Rarity:
Common
Cost:
{1}{W/U}{W/U}
Flying
For the Azorius, the opportunity to serve the law is too great an honor for death to interrupt....
Set:
Return to Ravnica
Type:
Enchantment
Rarity:
Rare
Cost:
{X}{G}
Mana Bloom enters the battlefield with X charge counters on it.Remove a charge counter from Mana Bloom: Add one mana ...
Set:
Return to Ravnica
Type:
Creature — Insect
Rarity:
Common
Cost:
{3}{B/G}{B/G}
Despite its enormous stature, it can fold itself into a tunnel with startling quickness, vanishing bac...
Set:
Return to Ravnica
Type:
Sorcery
Rarity:
Common
Cost:
{4}{G}{W}
Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you cont...
Set:
Return to Ravnica
Type:
Creature — Pegasus
Rarity:
Common
Cost:
{1}{W}
Flying
"A kick from its hooves is like a bolt of lightning. I'd know. I've been hit by both." —Rencz, Izzet ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '