Rarity: Rare
Control: 5
Difficulty: 2
Block: 2
Card Number: 176/189
Card Text: Response: After your rival plays an attack, seal it.(Seal—A card that is sealed loses all abilities and can...
Rarity: U
Difficulty: 4
Keywords: Spell Tech Weapon
Attack: 4
Block: 2
Card Number: 195/211
Card Text: Response Remove 1 attack from your discard pile: After you play this card, this a...
Check:
5
Rarity:
Common
Block Mod:
3
Card Type:
Foundation
Block Zone:
L
Difficulty:
2
Enhance Commit: This attack gets +2 or -2 speed. If this is the only attack in its owner's ca...
Product Details
Your rival cannot play enhance abilities during this attack.Blitz: Commit 1 rival asset.Blitz: If your rival has 1 or more sealed cards in their stage, this attack gets +2 speed and...
Rarity: Rare
Control: 5
Difficulty: 2
Keywords: Unique - Ally
Block: 2
Card Number: 82/189
Card Text: When sacrificing foundations to pay a cost, you may sacrifice this card as though ...
Rarity: Rare
Control: 5
Difficulty: 2
Keywords: Unique - Ally
Block: 1
Card Number: 30/189
Card Text: Response: After you clear 1 or more cards during the Combat Phase, draw 1 card or ...
Rarity: Ultra Rare
Control: 3
Difficulty: 5
Keywords: Breaker: 1 - Titan
Attack: 7
Block: 0
Card Number: 17/189
Card Text: While this card is in your card pool, your other attacks ge...
Rarity: Ultra Rare
Control: 3
Difficulty: 5
Keywords: Breaker: 1 - Ranged
Attack: 2
Block: 2
Card Number: 150/189
Card Text: Blitz: If you have 1 or more assets, you draw 1 card and ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '