Set:
Return to Ravnica
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{W}
Enchant nonland permanentAt the beginning of the upkeep of enchanted permanent's controller, that player s...
Set:
Return to Ravnica
Type:
Creature — Insect
Rarity:
Rare
Cost:
{2}{G}{G}
Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to ...
Set:
Return to Ravnica
Type:
Creature — Wurm
Rarity:
Mythic
Cost:
{2}{G}{G}{W}{W}
TrampleWhen Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.
N...
Set:
Return to Ravnica
Type:
Creature — Human Advisor
Rarity:
Rare
Cost:
{3}{W/U}{W/U}
At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elo...
Set:
Return to Ravnica
Type:
Creature — Rat
Rarity:
Common
Cost:
{B}
When Drainpipe Vermin dies, you may pay {B}. If you do, target player discards a card.
When times are tough, the po...
Set:
Return to Ravnica
Type:
Instant
Rarity:
Uncommon
Cost:
{W}{U}
Choose one —• Creatures you control gain lifelink until end of turn.• Draw a card.• Put target attacking or blocking ...
Set:
Return to Ravnica
Type:
Creature — Zombie Troll
Rarity:
Rare
Cost:
{B}{G}
TrampleDiscard a creature card: Put a +1/+1 counter on Lotleth Troll.{B}: Regenerate Lotleth Troll.
He lu...
Set:
Return to Ravnica
Type:
Instant
Rarity:
Rare
Cost:
{B}{G}
This spell can't be countered.Destroy target nonland permanent with mana value 3 or less.
The Izzet quickly suspended the...
Set:
Return to Ravnica
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{W}{W}
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature...
Set:
Return to Ravnica
Type:
Land — Swamp Forest
Rarity:
Rare
({T}: Add {B} or {G}.)As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield ...
Set:
Return to Ravnica
Type:
Creature — Rat
Rarity:
Rare
Cost:
{1}{B}
Pack Rat's power and toughness are each equal to the number of Rats you control.{2}{B}, Discard a card: Create a t...
Set:
Return to Ravnica
Type:
Instant
Rarity:
Common
Cost:
{G/W}{G/W}
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you contro...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '