Set:
Born of the Gods
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{B}
Exile target creature. Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
...
Set:
Born of the Gods
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{B}
Inspired — Whenever Pain Seer becomes untapped, reveal the top card of your library and put that card into...
Set:
Born of the Gods
Type:
Sorcery
Rarity:
Common
Cost:
{1}{B}{B}
Destroy target untapped creature.
"Some poisons enter through the blood. Some are ingested. Some are inhaled. All way...
Set:
Born of the Gods
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{U}{U}
Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's l...
Set:
Born of the Gods
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{2}{B}
Heroic — Whenever you cast a spell that targets Ashiok's Adept, each opponent discards a card.
"Every ...
Set:
Born of the Gods
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Counter target spell unless its controller pays {X}, where X is your devotion to blue. (Each {U} in the mana costs of ...
Set:
Born of the Gods
Type:
Instant
Rarity:
Rare
Cost:
{4}{W}{W}{W}
Destroy all creatures and planeswalkers. If it's your turn, scry 2. (Look at the top two cards of your library, then...
Set:
Born of the Gods
Type:
Creature — Centaur Warrior
Rarity:
Uncommon
Cost:
{5}{G}
Inspired — Whenever Pheres-Band Raiders becomes untapped, you may pay {2}{G}. If you do, create a 3...
Set:
Born of the Gods
Type:
Enchantment Creature — Satyr
Rarity:
Rare
Cost:
{1}{R}
Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals ...
Set:
Born of the Gods
Type:
Sorcery
Rarity:
Common
Cost:
{3}{W}
Exile target tapped creature.
The demon had flown past the reach of Erebos's whip but not the point of the sun god's spe...
Set:
Born of the Gods
Type:
Creature — Serpent
Rarity:
Common
Cost:
{4}{U}
Floodtide Serpent can't attack unless you return an enchantment you control to its owner's hand. (This cost i...
Set:
Born of the Gods
Type:
Enchantment Creature — Spirit
Rarity:
Common
Cost:
{1}{B}
Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature...
Set:
Born of the Gods
Type:
Creature — Minotaur Shaman
Rarity:
Common
Cost:
{3}{B}{B}
Inspired — Whenever Warchanter of Mogis becomes untapped, target creature you control gains intimi...
Set:
Born of the Gods
Type:
Creature — Elk
Rarity:
Common
Cost:
{3}{W}
The great hart stood like a statue, its hide painted gold by the dawn. The Champion laid down her weapons and ste...
Set:
Born of the Gods
Type:
Legendary Creature — Kraken
Rarity:
Rare
Cost:
{5}{U}{U}
Tromokratis has hexproof unless it's attacking or blocking.Tromokratis can't be blocked unless all ...
Set:
Born of the Gods
Type:
Sorcery
Rarity:
Common
Cost:
{1}{R}{R}
Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on...
Set:
Born of the Gods
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{2}{B}
Enchant creatureWhen Grisly Transformation enters the battlefield, draw a card.Enchanted creature has intimid...
Set:
Born of the Gods
Type:
Creature — Minotaur
Rarity:
Common
Cost:
{1}{B}
Felhide Brawler can't block unless you control another Minotaur.
Burial rites among the Felhide minotaurs in...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '