Set:
Born of the Gods
Type:
Creature — Spider
Rarity:
Uncommon
Cost:
{3}{G}
Reach{3}{B}: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in you...
Set:
Born of the Gods
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{G}
Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of p...
Set:
Born of the Gods
Type:
Creature — Satyr Shaman
Rarity:
Uncommon
Cost:
{2}{R}
HasteInspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1...
Set:
Born of the Gods
Type:
Instant
Rarity:
Uncommon
Cost:
{B}{B}
Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
Not an arrow ...
Set:
Born of the Gods
Type:
Creature — Centaur Warrior
Rarity:
Uncommon
Cost:
{1}{R}{G}
TrampleTribute 1 (As this creature enters the battlefield, an opponent of your choice may put a ...
Set:
Born of the Gods
Type:
Creature — Skeleton Warrior
Rarity:
Mythic
Cost:
{4}{B}{B}
{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard t...
Set:
Born of the Gods
Type:
Legendary Enchantment Creature — God
Rarity:
Mythic
Cost:
{3}{R}{G}
IndestructibleAs long as your devotion to red and green is less than seven, Xenagos isn'...
Set:
Born of the Gods
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{B}{B}
All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on ...
Set:
Born of the Gods
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Target creature gets +1/+1 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't dest...
Set:
Born of the Gods
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{G}{W}
Put a +1/+1 counter on each of up to three target creatures.
The strength of the people comes from the land. And th...
Set:
Born of the Gods
Type:
Creature — Satyr
Rarity:
Common
Cost:
{1}{R}
{R}, Sacrifice Reckless Reveler: Destroy target artifact.
"The gods of Theros are born of the expectations and ...
Set:
Born of the Gods
Type:
Creature — Archon
Rarity:
Rare
Cost:
{5}{W}{W}
FlyingWhenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the bat...
Set:
Born of the Gods
Type:
Creature — Kraken
Rarity:
Uncommon
Cost:
{5}{U}{U}
Creatures with power less than the number of Islands you control can't block Kraken of the Straits.
Thass...
Set:
Born of the Gods
Type:
Creature — Satyr
Rarity:
Common
Cost:
{1}{G}
When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card...
Set:
Born of the Gods
Type:
Creature — Giant
Rarity:
Common
Cost:
{6}{B}
This spell costs {X} less to cast, where X is your devotion to black. (Each {B} in the mana costs of permanents...
Set:
Born of the Gods
Type:
Creature — Human Cleric
Rarity:
Uncommon
Cost:
{3}{U}
Inspired — Whenever Aerie Worshippers becomes untapped, you may pay {2}{U}. If you do, create a 2/2 bl...
Set:
Born of the Gods
Type:
Creature — Zombie
Rarity:
Common
Cost:
{3}{B}
When Forsaken Drifters dies, mill four cards.
It is a terrible thing when the path of the Returned leads them ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '