Set:
Battle for Zendikar
Type:
Sorcery
Rarity:
Common
Cost:
{1}{R}
Boiling Earth deals 1 damage to each creature your opponents control.Awaken 4—{6}{R} (If you cast this spell for {6}{...
Set:
Battle for Zendikar
Type:
Land
Rarity:
Common
Mortuary Mire enters the battlefield tapped.When Mortuary Mire enters the battlefield, you may put target creature card from your grave...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi
Rarity:
Common
Cost:
{5}
{T}: Add {C}{C}.
"In the dark places of our world, something horrible is growing. I fear our foes may be more...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi Drone
Rarity:
Rare
Cost:
{U}{B}
Devoid (This card has no color.)DeathtouchIngest (Whenever this creature deals combat damage to a play...
Set:
Battle for Zendikar
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
"Nissa is ...
Set:
Battle for Zendikar
Type:
Creature — Plant
Rarity:
Uncommon
Cost:
{G}
DefenderLandfall — Whenever a land enters the battlefield under your control, you gain 1 life.
On Murasa, eve...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi Drone
Rarity:
Common
Cost:
{2}{U}
Devoid (This card has no color.)FlyingWhen Eldrazi Skyspawner enters the battlefield, create a 1/1 c...
Set:
Battle for Zendikar
Type:
Sorcery
Rarity:
Rare
Cost:
{5}{G}
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 li...
Set:
Battle for Zendikar
Type:
Sorcery
Rarity:
Mythic
Cost:
{4}{U}{U}
Take an extra turn after this one. Exile Part the Waterveil.Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{...
Set:
Battle for Zendikar
Type:
Land
Rarity:
Common
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The Eldrazi...
Set:
Battle for Zendikar
Type:
Creature — Zombie
Rarity:
Common
Cost:
{2}{B}
{1}{B}, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate only as a sorcery.
"...
Set:
Battle for Zendikar
Type:
Creature — Minotaur Warrior Ally
Rarity:
Common
Cost:
{2}{R}{R}
Rally — Whenever Ondu Champion or another Ally enters the battlefield under your control,...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi Processor
Rarity:
Uncommon
Cost:
{6}
As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile...
Set:
Battle for Zendikar
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{G}
Landfall — Whenever a land enters the battlefield under your control, choose one —• Put a +1/+1 counter on targ...
Set:
Battle for Zendikar
Type:
Enchantment
Rarity:
Uncommon
Cost:
{3}{W}
Landfall — Whenever a land enters the battlefield under your control, choose one —• Create a 1/1 white Kor Ally...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '