Set:
Battle for Zendikar
Type:
Creature — Elf Scout Ally
Rarity:
Common
Cost:
{2}{G}
Converge — Tajuru Stalwart enters the battlefield with a +1/+1 counter on it for each color of mana...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi Drone
Rarity:
Common
Cost:
{1}{U}
Devoid (This card has no color.)FlyingIngest (Whenever this creature deals combat damage to a player...
Set:
Battle for Zendikar
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{R}
Landfall — Whenever a land enters the battlefield under your control, choose one —• Target creature gets +2/+0 ...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi Drone
Rarity:
Common
Cost:
{3}{U}
Devoid (This card has no color.)When Incubator Drone enters the battlefield, create a 1/1 colorless ...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi Processor
Rarity:
Common
Cost:
{7}
When you cast this spell, you may put a card an opponent owns from exile into that player's graveya...
Set:
Battle for Zendikar
Type:
Creature — Kor Wizard Ally
Rarity:
Common
Cost:
{1}{W}
Kor Castigator can't be blocked by Eldrazi Scions.
"He told us not to worry, and he walked into th...
Set:
Battle for Zendikar
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{B}
Devoid (This card has no color.)Target player reveals their hand. You choose a card from it with mana value 3 or gr...
Set:
Battle for Zendikar
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
"When a limb is gangrenous, you c...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi Drone
Rarity:
Common
Cost:
{2}{U}
Devoid (This card has no color.)Ingest (Whenever this creature deals combat damage to a player, that...
Set:
Battle for Zendikar
Type:
Land
Rarity:
Rare
Lumbering Falls enters the battlefield tapped.{T}: Add {G} or {U}.{2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creat...
Set:
Battle for Zendikar
Type:
Creature — Eldrazi Drone
Rarity:
Uncommon
Cost:
{2}{U}
Devoid (This card has no color.)Ingest (Whenever this creature deals combat damage to a player, th...
Set:
Battle for Zendikar
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{W}{U}
Put target creature on top of its owner's library.Awaken 4—{4}{W}{U} (If you cast this spell for {4}{W}{U}, also...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '