Product Details
Enhance: Your attack gets +1 speed and +1 damage. Only playable if you have more committed foundations than your rival.Response Destroy: After an attack deals damage, draw 2 cards....
Product Details
Response Flip, spend 1 momentum: After you take damage, gain X health. X equals the damage taken. If X is greater than 5, sacrifice this foundation.
Rarity:Rare
Number:142/1...
Product Details
Response [Outwit]: After your rival draws 1 or more cards during the Combat Phase, draw 1 card.Deadlock Enhance Flip: Destroy 1 rival foundation.
Rarity:Ultra Rare
Number:92...
Product Details
Enhance Sacrifice 1 foundation, mill 1: If the card milled this way is a foundation, this attack gets +1 speed. If it is an attack, it gets +1 damage.
Rarity:Common
Number:6...
Product Details
Enhance [Commit Symbol]: This attack gets -2 speed. If it has the [AIR] symbol, it gets -3 speed instead.
Rarity:Common
Number:114/186
Card Type:Foundation
Resource:...
Product Details
Enhance Remove: Add 1 card with difficulty 1 from your discard pile to your momentum.
Rarity:Uncommon
Number:67/186
Card Type:Foundation
Resource:Chaos
Check:5
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Product Details
Enhance Sacrifice 1 foundation: If your attack deals damage to a character, your rival loses 1 health.
Rarity:Common
Number:85/186
Card Type:Foundation
Resource:Deat...
Product Details
Response Flip: After you block, build the card you blocked with face up or face down.
Rarity:Uncommon
Number:137/186
Card Type:Foundation
Resource:Life
Check:4
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Product Details
Enhance Sacrifice 1 foundation: This attack gets -1 damage. If you have cycled this game, you may give it +1 speed and +1 damage instead.
Rarity:Common
Number:110/186
Ca...
Product Details
Enhance [Commit Symbol]: This attack gets -2 speed. If it has the symbol, it gets -3 speed instead.
Rarity:Common
Number:165/186
Card Type:Foundation
Resource:Order...
Product Details
Enhance [Commit Symbol]: This attack gets -2 speed. If it has the symbol, it gets -3 speed instead.
Rarity:Common
Number:138/186
Card Type:Foundation
Resource:Life
...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '