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Enhance : Your non-Throw attack gains Weapon. If it deals damage, add 3 Bleed counters to this card.Response [Tenacious] Remove 1 Bleed counter: After your rival plays an attack, i...
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Your character can unlock these skills. After you level up, unlock the next skill down, beginning with Critical AttackCritical AttackEnhance: This Weapon attack gets +1 damage for e...
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Response [Rival's turn]: After your rival plays an enhance ability on a foundation, cancel it.Response: After you play this card, ready 1 foundation.
Rarity:Common
Number:SF...
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Response [Rival's turn]: After your rival plays an enhance ability on a foundation, cancel it.Response: After you play this card, ready 1 foundation.
Rarity:Common
Number:SF...
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Response [Once per turn]: After your attack is blocked, your rival freezes 1 committed foundation. If your rival has 10 or more foundations, commit and freeze 1 rival foundation.(U...
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Response [Once per turn]: After your attack is blocked, your rival freezes 1 committed foundation. If your rival has 10 or more foundations, commit and freeze 1 rival foundation.(U...
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Enhance : Your attack gets +2 damage. If it is completely blocked, your next attack gets +2 speed.
Rarity:Common
Number:SF602 19/21
Card Type:Foundation
Resource:Ai...
Product Details
Enhance : Your attack gets +2 damage. If it is completely blocked, your next attack gets +2 speed.
Rarity:Common
Number:SF602 19/21
Card Type:Foundation
Resource:Ai...
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Response Flip: After you play a Kick card, it gains Breaker: 2.(Breaker: 2—Response: After you block with this card, your rival's next check to play a card gets -2.)
Rarity:Com...
Product Details
Response Flip: After you play a Kick card, it gains Breaker: 2.(Breaker: 2—Response: After you block with this card, your rival's next check to play a card gets -2.)
Rarity:Com...
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Enhance Flip: Add 1 card from your card pool to your hand. Only playable if you have blocked 2 or more attacks this turn.
Rarity:Common
Number:SF602 20/21
Card Type:Foun...
Product Details
Enhance Flip: Add 1 card from your card pool to your hand. Only playable if you have blocked 2 or more attacks this turn.
Rarity:Common
Number:SF602 20/21
Card Type:Foun...
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Response Flip: After your rival plays an ability that reduces the damage of your attack, its damage cannot be reduced by your rival's effects this turn.
Rarity:Common
Number...
Product Details
Response Flip: After your rival plays an ability that reduces the damage of your attack, its damage cannot be reduced by your rival's effects this turn.
Rarity:Common
Number...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '