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Response Flip: After your rival plays an attack with printed difficulty 5 or greater, draw 1 card."I needed to find a way to unlock ancient secrets of ninjutsu."
Rarity:Common
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Enhance Flip: Change this attack's zone to ."Look, I really don't want to do this. No leave the sewer for one month."—Splinter
Rarity:Uncommon
Number:TMNT01 178/186
Car...
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Enhance : This attack gets -2 speed. If your rival has more foundations than you, this gets -3 speed instead.
Rarity:Common
Number:TMNT01 158/186
Card Type:Foundation
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Response: After you play this card, gain 1 health."What if we use our ninja skills to take out Superfly? Then everyone in the city will think we're cool. They'll accept us."—Donate...
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Form Flip: Remove the top card of your deck. If it is an attack, you may try to play it this turn."Enough talk!"
Rarity:Common
Number:TMNT01 113/186
Card Type:Foundation...
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Enhance : This attack gets -2 speed. If you have 2 or more Pizza cards in your stage, it gets -3 speed instead.
Rarity:Uncommon
Number:TMNT01 138/186
Card Type:Foundati...
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Enhance Sacrifice: This attack cannot be blocked by cards with a block modifier of +3 or greater."Y'all just won't quit, huh?"
Rarity:Uncommon
Number:TMNT01 32/186
Card ...
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Enhance Flip: This attack gets -2 speed. If you fail a check to block it, your rival commits 1 foundation."Bloomin' Onion, coming right up!"—Leatherhead
Rarity:Common
Number...
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Response Flip: At the end of your Combat Phase, add 1 Scheme from your card pool to your hand."I will use you to create a stable mutagen. And with that, I will create an army of su...
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Your abilities treat this card as an asset.Response Remove: After this card enters your discard pile from your hand or deck during an attack, that attack gets +1 speed.(Deflect: 2—R...
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Blitz: This attack gets +1 speed and +1 damage for each different card type in your stage."Don't call me Ratatouille."
Rarity:Common
Number:TMNT01 38/186
Card Type:Atta...
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While you have a face down card in your card pool, this card gets -1 difficulty.(Stun: 1—Enhance: Your rival commits 1 foundation.)
Rarity:Common
Number:TMNT01 64/186
Ca...
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Blitz: If there is at least 1 other Ally card in your card pool, draw 1 card."I've done it, little one. I've perfected the ooze. Soon I'll make you brothers and sisters. A real fam...
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Response [Card Pool, Once per turn]: After your attack is not blocked, your rival commits 1 foundation.(Flash—Skip this attack's Enhance Step.)
Rarity:Uncommon
Number:TMNT0...
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Blitz: If the card you checked to play this attack had a printed check value of 3, this attack gets +4 damage. Mill 1.(Mill 1—Put the top card of your deck into your discard pile.)...
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Blitz: Your rival's next check to play a block gets -2.(Throw—If this attack is completely blocked, it deals half damage, rounded up, during the Damage Step.)
Rarity:Uncommon
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Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '