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Enhance: This attack gets +1 or -1 speed for each attack card in your card pool.Enhance Discard your hand: Your Fury attack gets +4 damage.
Rarity:Character Rare
Number:TMNT...
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Response: After your attack is blocked, your next Kick, Pizza, or Punch attack gets +3 speed.Enhance [Rival's turn] : Add 1 ready foundation from each player's stage to their hand....
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Response: After your attack is blocked, your next Kick, Pizza, or Punch attack gets +3 speed.Enhance [Rival's turn] : Add 1 ready foundation from each player's stage to their hand....
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Response: After your attack is blocked, your next Kick, Pizza, or Punch attack gets +3 speed.Enhance [Rival's turn] : Add 1 ready foundation from each player's stage to their hand....
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Your checks to play Ally attack cards get +1.Enhance: Your rival mills 1. Use the effect below that matches the milled card's check value—• 6 or greater: Your rival discards 1 card....
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Your checks to play Ally attack cards get +1.Enhance: Your rival mills 1. Use the effect below that matches the milled card's check value—• 6 or greater: Your rival discards 1 card....
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First Enhance [Once per turn, Tenacious]: Change this attack's speed and damage to the printed speed and damage of 1 other attack in your card pool.Enhance [Rival's turn] : Ready 2 ...
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First Enhance [Once per turn, Tenacious]: Change this attack's speed and damage to the printed speed and damage of 1 other attack in your card pool.Enhance [Rival's turn] : Ready 2...
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First Form: Add the top card of your rival's deck to their card pool face down. If they have 10 or more foundations, add the top 2 cards of their deck to their card pool face down i...
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First Form: Add the top card of your rival's deck to their card pool face down. If they have 10 or more foundations, add the top 2 cards of their deck to their card pool face down ...
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Response [Once per turn]: After you take damage, your rival discards 1 card. Flip 1 rival foundation.Enhance: Increase the keyword rating of the next keyword you play this turn by 1...
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Response [Once per turn]: After you take damage, your rival discards 1 card. Flip 1 rival foundation.Enhance: Increase the keyword rating of the next keyword you play this turn by ...
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Your deck may include up to 8 copies of this card.Your abilities treat this card as an asset.Enhance [Your attack] : Your rival commits 1 foundation.Response: After this card is des...
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Response: After you mill this card, build it. Only playable if you have no assets in your stage.Enhance , Mill 1: If your attack deals damage, ready this asset.(Mill 1—Put the top ...
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Enhance: Add this card to your hand.(Breaker: 2—Response: After you block with this card, your rival's next check to play a card gets -2.)
Rarity:Rare
Number:TMNT01 143/186...
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Response: After you discard this card, if you have no assets in your stage, build it.Enhance Sacrifice: If you have no cards in your hand, this attack gets -2 damage.(Deflect: 2—Re...
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Response: After your attack is not blocked, it gets +1 damage.ResponseSacrifice [Tenacious]: After you add 1 or more foundations to your hand from your stage, draw 1 card and disca...
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Enhance Sacrifice: Mill 2. Add 1 foundation milled this way to your hand. If no foundations were milled this way, gain 2 health."I'm gonna tell the story again. It all started 15 y...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '