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When you try to play this attack, if this is the second time you have tried to play a card named "Titan Swarm" this turn, it gets -3 difficulty.(Echo—Response Spend 1 momentum: Afte...
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Blitz: Ruin 1.Response: After this attack deals damage, your rival spends all their momentum.(Blitz—You may play this ability at the start of this attack's Enhance Step.)(Ruin 1—Yo...
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Blitz: Reveal the top 4 cards of your deck. Add all Ranged and/or Weapon cards revealed this way to your hand and discard the rest.(Blitz—You may play this ability at the start of ...
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Response: After you clear this card from your card pool during the Combat Phase, draw 2 cards.
Rarity:Uncommon
Number:19/186
Card Type:Attack
Resource:Air
Check:...
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Blitz: Your next attack gets +3 speed.(Blitz—You may play this ability at the start of this attack's Enhance Step.)(EX: 3—Enhance Spend 1 or more momentum: This attack gets +3 spee...
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Blitz: Build the top 2 cards of your deck face down. At the end of your turn, sacrifice those foundations.
Rarity:Ultra Rare
Number:72/186
Card Type:Attack
Resource:...
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Blitz: Your next 2 attacks this turn get +1 speed and +2 damage. For each of those attacks, you may change its zone after you play it.
Rarity:Secret Rare
Number:29/186
C...
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Blitz: Build 1 non-Unique backup from your discard pile.Blitz: If you have 2 or more backups in your stage, your rival commits 2 foundations.Blitz: If you have 4 or more backups in...
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Blitz: Destroy 1 committed rival foundation. Your rival may lose 3 health to cancel this ability.
Rarity:Ultra Rare
Number:49/186
Card Type:Attack
Resource:Chaos
...
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Response: After 1 or more foundations are destroyed or 1 or more cards are discarded, this attack gets +1 damage.Deadlock Blitz: Your rival sacrifices 1 foundation and discards 1 c...
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Blitz: This attack gets +1 speed for each card with printed difficulty 1 in your stage.
Rarity:Rare
Number:52/186
Card Type:Attack
Resource:Chaos
Check:3
Dif...
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Before this attack's Block Step, it gets -1 speed and -1 damage for each other card in your card pool.Response: After you clear this card from your card pool during the Combat Phase...
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Blitz Mill 2: This attack gets +1 to its stun rating for each attack milled this way.(Blitz—You may play this ability at the start of this attack's Enhance Step.)(Stun: 1—Enhance...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '