Set:
Khans of Tarkir
Type:
Artifact
Rarity:
Rare
Cost:
{1}
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
Supplicants offer flesh and...
Set:
Magic 2013
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your oppon...
Set:
Amonkhet
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{R}
ProwessIf a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 co...
Set:
Urza's Saga
Type:
Creature — Goblin
Rarity:
Common
Cost:
{2}{R}
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, put it ...
Set:
Magic Origins
Type:
Creature — Zombie Warrior
Rarity:
Uncommon
Cost:
{2}{B}
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
Grixis is a world whe...
Set:
Rivals of Ixalan
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{3}{R}
When Forerunner of the Empire enters the battlefield, you may search your library for a Dinosaur card...
Set:
Born of the Gods
Type:
Enchantment Creature — Human Soldier
Rarity:
Uncommon
Cost:
{1}{W}{W}
Creatures you control have first strike.Creatures your opponents control lose first st...
Set:
Ixalan
Type:
Creature — Siren Pirate Wizard
Rarity:
Uncommon
Cost:
{U}
Flying{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you co...
Set:
Journey into Nyx
Type:
Creature — Merfolk Rogue
Rarity:
Common
Cost:
{U}
Triton Shorestalker can't be blocked.
"Who will miss you, drywalker? A wife? A child? Perhaps they will bl...
Set:
Ixalan
Type:
Creature — Dinosaur
Rarity:
Rare
Cost:
{5}{W}{W}
Double strikeWhenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.
"Fol...
Set:
Mercadian Masques
Type:
Land
Rarity:
Common
Sandstone Needle enters the battlefield tapped with two depletion counters on it.{T}, Remove a depletion counter from Sandstone Needle: A...
Set:
Magic 2013
Type:
Legendary Creature — Elf Shaman
Rarity:
Rare
Cost:
{2}{G}{G}
Flash (You may cast this spell any time you could cast an instant.)You may cast green creature spells...
Set:
Magic 2012
Type:
Creature — Vampire Shaman
Rarity:
Common
Cost:
{1}{B}
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life...
Set:
Revised Edition
Type:
Instant
Rarity:
Uncommon
Cost:
{B}
As an additional cost to cast this spell, sacrifice a creature.Add an amount of {B} equal to the sacrificed creature's man...
Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Common
Cost:
{6}{G}
Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or p...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '