Set:
Strixhaven: School of Mages
Type:
Instant
Rarity:
Common
Cost:
{1}{R}
Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gai...
Set:
Strixhaven: School of Mages
Type:
Creature — Human Druid
Rarity:
Uncommon
Cost:
{B}{G}
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 lif...
Set:
Strixhaven: School of Mages
Type:
Legendary Creature — Bird Cleric
Rarity:
Rare
Cost:
{1}{W}
Flying, vigilance {T}: Put a +1/+1 counter on each creature that entered the battlefie...
Set:
Strixhaven: School of Mages
Type:
Legendary Planeswalker — Rowan
Rarity:
Mythic
Cost:
{2}{R}
Instant and sorcery spells you cast cost {1} less to cast.+1: Rowan, Scholar of Sparks...
Set:
Strixhaven: School of Mages
Type:
Instant
Rarity:
Rare
Cost:
{1}{G}{U}
Choose two —• Return target creature or planeswalker to its owner's hand.• Counter target artifact or enchan...
Set:
Strixhaven: School of Mages
Type:
Artifact
Rarity:
Rare
Cost:
{2}{B}
{T}, Discard a card: Create a 1/1 black and green Pest creature token with “When this creature dies, you gain ...
Set:
Strixhaven: School of Mages
Type:
Creature — Human Cleric
Rarity:
Rare
Cost:
{2}{W}
Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.
Rev...
Set:
Strixhaven: School of Mages
Type:
Creature — Orc Wizard
Rarity:
Rare
Cost:
{U/R}{U/R}{U/R}{U/R}
Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target cr...
Set:
Strixhaven: School of Mages
Type:
Sorcery
Rarity:
Rare
Cost:
{1}{U}{U}{U}
For each opponent, gain control of up to one target creature or planeswalker that player controls with ma...
Set:
Strixhaven: School of Mages
Type:
Creature — Spirit Cleric
Rarity:
Rare
Cost:
{1}{R}{W}
Vigilance, trampleWhenever Venerable Warsinger deals combat damage to a player, you may ret...
Set:
Strixhaven: School of Mages
Type:
Creature — Dwarf Cleric
Rarity:
Rare
Cost:
{2}{R}{W}
Instant and sorcery spells you control have lifelink.At the beginning of your upkeep, exile ...
Set:
Strixhaven: School of Mages
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{R}{R}
As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.Draconic Inte...
Set:
Strixhaven: School of Mages
Type:
Creature — Elf Druid
Rarity:
Rare
Cost:
{3}{G}
{T}: Add one mana of any color.{T}: Add X mana of any one color, where X is the amount of life you...
Set:
Strixhaven: School of Mages
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{W}{W}{W}{W}
You may pay {2}{W}{W} rather than pay this spell's mana cost.If the {2}{W}{W} cost was paid, an oppone...
Set:
Strixhaven: School of Mages
Type:
Artifact
Rarity:
Rare
Cost:
{2}{B}
{T}, Discard a card: Create a 1/1 black and green Pest creature token with “When this creature dies, you gain ...
Set:
Strixhaven: School of Mages
Type:
Legendary Creature — Pest
Rarity:
Mythic
Cost:
{2}{G}
Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1. When Blex, Vexing Pe...
Set:
Strixhaven: School of Mages
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{1}
Equipped creature has flying.Whenever equipped creature deals combat damage to a player, draw a c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '