Set:
Gatecrash
Type:
Creature — Human Rogue
Rarity:
Common
Cost:
{3}{B}
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that mu...
Set:
Theros
Type:
Creature — Human Rogue
Rarity:
Common
Cost:
{2}{G}
{2}{U}: Agent of Horizons can't be blocked this turn.
The light in the woods just before dawn reveals a glimmering ...
Set:
Magic 2014
Type:
Creature — Human Rogue
Rarity:
Common
Cost:
{1}{B}
{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.
"He expe...
Set:
Journey into Nyx
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{2}{U}
Inspired — Whenever Daring Thief becomes untapped, you may exchange control of target nonland permanent you...
Set:
Time Spiral
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{4}{R}
Damage that would reduce your life total to less than 1 reduces it to 1 instead.Morph {R}{R} (You may cast this ...
Set:
Shards of Alara
Type:
Artifact Creature — Human Rogue
Rarity:
Common
Cost:
{2}{U}
{2}{B}: Vectis Silencers gains deathtouch until end of turn. (Any amount of damage it deals to a ...
Set:
Masters 25
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{4}{R}
Damage that would reduce your life total to less than 1 reduces it to 1 instead.Morph {R}{R} (You may cast this c...
Set:
Kaladesh
Type:
Creature — Human Rogue
Rarity:
Common
Cost:
{3}{R}
When Spontaneous Artist enters the battlefield, you get {E} (an energy counter).Pay {E}: Target creature gains ha...
Set:
Commander 2015
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{4}{G}
Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '