Set:
Core Set 2021
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{B}
FlashWhenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent m...
Set:
Commander Legends
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{2}{B}
FlashYou control your opponents while they're searching their libraries.While an opponent is searching the...
Set:
Zendikar Rising Commander
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{2}{U}{B}
FlashIf an opponent would draw a card except the first one they draw in each of their draw step...
Set:
Ikoria: Lair of Behemoths
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{U/B}{U/B}
FlashSpells with flash you cast cost {1} less to cast and can't be countered.
"We are each...
Set:
Core Set 2020
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{5}{U}{U}
When Agent of Treachery enters the battlefield, gain control of target permanent.At the beginning of your e...
Set:
Outlaws of Thunder Junction: The Big Score
Type:
Creature — Human Rogue
Rarity:
Mythic
Cost:
{1}{R}
MenaceAt the beginning of your upkeep, you may create a Treasure token. When yo...
Set:
Outlaws of Thunder Junction
Type:
Legendary Creature — Human Rogue
Rarity:
Rare
Cost:
{1}{U}{R}
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end ...
Set:
Commander Masters
Type:
Legendary Creature — Human Rogue
Rarity:
Uncommon
Cost:
{1}{U}
Creatures you control with power or toughness 1 or less can't be blocked.
"My ancestor Toshi...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Creature — Human Rogue
Rarity:
Uncommon
Cost:
{2}{B}
MenaceAt the beginning of your end step, if you have the initiativ...
Set:
Streets of New Capenna
Type:
Legendary Creature — Human Rogue
Rarity:
Rare
Cost:
{W/U}{U}{U/B}
When Toluz, Clever Conductor enters the battlefield, it connives. (Draw a card, then...
Set:
Streets of New Capenna
Type:
Legendary Creature — Human Rogue
Rarity:
Rare
Cost:
{U}
FlashDefender, haste{1}{U}, {T}: Copy target spell you control that wasn't cast. You may choos...
Set:
Zendikar Rising
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{U}{B}
FlashFlyingAs long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '