Set:
Future Sight
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Nothing li...
Set:
Future Sight
Type:
Creature — Elf Shaman
Rarity:
Common
Cost:
{3}{G}
When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creat...
Set:
Future Sight
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{2}{U}
Flash (You may cast this spell any time you could cast an instant.)Enchant creatureEnchanted creature gets +3/+3 ...
Set:
Future Sight
Type:
Creature — Imp Rebel
Rarity:
Common
Cost:
{2}{B}
Flying, hasteEcho—Discard a card. (At the beginning of your upkeep, if this came under your control since the b...
Set:
Future Sight
Type:
Instant
Rarity:
Rare
Cost:
{0}
Create a 4/4 red Giant creature token.At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.
Set:
Future Sight
Type:
Instant
Rarity:
Common
Cost:
{2}{R}
Ghostfire is colorless.Ghostfire deals 3 damage to any target.
Only those gifted with the eye of Ugin, the spirit dragon, ca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '