Set:
Conspiracy
Type:
Creature — Cat Cleric
Rarity:
Common
Cost:
{W}{W}
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
"Ajani goes where he is needed ...
Set:
Conspiracy
Type:
Creature — Angel
Rarity:
Mythic
Cost:
{4}{W}{W}
FlyingAs long as Pristine Angel is untapped, it has protection from artifacts and from all colors.Whenever you cas...
Set:
Conspiracy
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{R}{G}
Creatures you control have haste.Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Yavimaya ...
Set:
Conspiracy
Type:
Sorcery
Rarity:
Uncommon
Cost:
{B}{B}
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Take away a few things, and a rebe...
Set:
Conspiracy
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Untap target creature you don't control. That creature blocks this turn if able.Draw a card.
"Never start a fight you can't fi...
Set:
Conspiracy
Type:
Legendary Creature — Human Artificer
Rarity:
Mythic
Cost:
{1}{U}{U}
{3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among ...
Set:
Conspiracy
Type:
Conspiracy
Rarity:
Common
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly choose a card name. You may turn this conspi...
Set:
Conspiracy
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{R}{R}
This spell can't be countered.Volcanic Fallout deals 2 damage to each creature and each player.
"How can we outrun the sk...
Set:
Conspiracy
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{U}{R}
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 cou...
Set:
Conspiracy: Take the Crown
Type:
Conspiracy
Rarity:
Rare
(Start the game with this conspiracy face up in the command zone.)Each creature you control assigns combat damage equal to i...
Set:
Conspiracy
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
{3}: Put target card from a graveyard on the bottom of its owner's library.
Lanterns carved from the mystic stones of the Reit...
Set:
Conspiracy
Type:
Creature — Bird
Rarity:
Common
Cost:
{4}{U}
FlyingWhen Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, r...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '