Set:
Mirrodin
Type:
Artifact
Rarity:
Common
Cost:
{0}
Sacrifice Welding Jar: Regenerate target artifact.
The wires crawl over broken metal and heat themselves to melting, filling crack...
Set:
Ice Age
Type:
Artifact
Rarity:
Uncommon
Cost:
{0}
Sacrifice a land: You gain 2 life.
"I will go to any length to achieve my goal. Eternal life is worth any sacrifice." —Zur the En...
Set:
Commander 2016
Type:
Artifact
Rarity:
Uncommon
Cost:
{1}
{T}: Add {C}{C}.
Lost to time is the artificer's art of trapping light from a distant star in a ring of purest gold.
Set:
Fallout
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
{T}: Add one mana of any color in your commander's color identity.
Something to love, honor, and cherish— and a reminder of someo...
Set:
Dominaria Remastered
Type:
Artifact
Rarity:
Rare
Cost:
{2}
All spells cost one generic mana less to play.
“This little prize will cover your head, your spells, your bets, and your...
Set:
Dominaria Remastered
Type:
Artifact
Rarity:
Rare
Cost:
{4}
During each player's upkeep, that player pays 2 life or returns a permanent he or she controls to owner's hand.
It was t...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a ca...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{4}
Whenever you gain life, you may pay {X}, where X is less than or equal to the amount of life you gained. If...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '