Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{3}
Imprint — When Semblance Anvil enters the battlefield, you may exile a nonland card from your hand. Spells ...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{3}
You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
An artific...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Mythic
Cost:
{2}
Whenever a permanent becomes untapped, that permanent's controller mills a card.
A step in one direction ...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{2}
Each spell costs {3} more to cast except during its controller's turn.
It lights up the sky, beckoning enem...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{X}{X}{X}
Astral Cornucopia enters the battlefield with X charge counters on it. {T}: Choose a color. Add one m...
Set:
The Brothers' War
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equippe...
Set:
The Brothers' War
Type:
Artifact
Rarity:
Mythic
Cost:
{9}
When Portal to Phyrexia enters the battlefield, each opponent sacrifices three creatures. At the beginning of your upkeep...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{3}
Sacrifice a creature: Add {C}{C}.
“If you work at sawing up carcasses, you notice how the joints fit, how t...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Rare
Cost:
{2}
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional c...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Artifact — Equipment
Rarity:
Mythic
Cost:
{3}{B}
As long as Pact Weapon is attached to a creature, you don't lose the game for ha...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{2}{U}
Whenever equipped creature deals combat damage to a player, you draw that many car...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
{T}: Add one mana of any color in your commander's color identity.
"To feel no constraint but...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '