Set:
Throne of Eldraine
Type:
Artifact
Rarity:
Rare
Cost:
{1}{U}
Players have no maximum hand size.{X}{X}, {T}: Each player draws X cards.{2}{U}, {T}: Each opponent mills cards equal t...
Set:
Throne of Eldraine
Type:
Artifact
Rarity:
Rare
Cost:
{2}{U}
{T}: Add {U}.{2}{U}: Put an hour counter on Midnight Clock.At the beginning of each upkeep, put an hour counter on Midn...
Set:
Throne of Eldraine
Type:
Artifact
Rarity:
Rare
Cost:
{1}{B}
Wishclaw Talisman enters the battlefield with three wish counters on it.{1}, {T}, Remove a wish counter from Wishclaw T...
Set:
Guilds of Ravnica
Type:
Artifact
Rarity:
Rare
Cost:
{3}
Lands you control have "{T}: Add one mana of any color."{T}: Add one mana of any color.
By guild tradition, any puddle of m...
Set:
Urza's Destiny
Type:
Artifact
Rarity:
Uncommon
Cost:
{4}
{T}: Add {C}{C}{C}.
Urza's metathran children were conceived, birthed, and nurtured by an integrated system of machines.
...
Set:
Dominaria United
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
{T}: Add one mana of any color.Tap an untapped legendary creature you control: Add one mana of any color.
“If the worst ...
Set:
Modern Horizons
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
{T}: Add {C}.{T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.
"You'll never get to the top if you don't ...
Set:
Journey into Nyx
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{3}
Equipped creature has first strike, trample, and haste.Equip {1}
The greatest heroes are the first to stand,...
Set:
Khans of Tarkir
Type:
Artifact
Rarity:
Rare
Cost:
{1}
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
Supplicants offer flesh and...
Set:
Magic 2013
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your oppon...
Set:
Magic 2013
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
{2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead ta...
Set:
Magic 2010
Type:
Artifact
Rarity:
Uncommon
Cost:
{0}
You have no maximum hand size.
"Everything the wise woman learned she wrote in a book, and when the pages were black with ink,...
Set:
Commander 2018
Type:
Artifact
Rarity:
Common
Cost:
{2}
{T}: Add {C}.{1}, {T}, Sacrifice Mind Stone: Draw a card.
"What is mana but possibility, an idea not yet given form?" —Jhoir...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '