Set:
Power of the Elements
Card type:
Synchro/Effect Monster
Rarity:
Common
Attack:
2700
Defense:
0
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1...
Set:
Legendary Duelists: Duels From the Deep
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1400
Defense:
1700
You can send 1 "Umi" from your hand, Deck, or face-up field to th...
Set:
Legendary Duelists: Duels From the Deep
Card type:
Xyz/Effect Monster
Rarity:
Ghost Rare
Attack:
2100
Defense:
1000
2 Level 4 monsters You can detach 2 materials from this card,...
Set:
Mystic Fighters
Card type:
Normal Trap
Rarity:
Super Rare
If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banishe...
Set:
Ignition Assault
Card type:
Normal Spell
Rarity:
Common
Send "Gimmick Puppet" monsters with different names from your Deck to the GY, up to the number of monsters your opponent cont...
Set:
Mystic Fighters
Card type:
Tuner/Effect Monster
Rarity:
Super Rare
Attack:
1000
Defense:
1500
If you control no monsters in the Extra Monster Zone, while this card is in your ha...
Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1000
Defense:
1000
You can target 1 face-up monster on the field; you cannot Special ...
Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2000
Defense:
0
3 Level 4 monsters If a "Mathmech" card(s) you control would be d...
Set:
Dimension Force
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2000
Defense:
0
During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If t...
Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Quick-Play Spell
Rarity:
Ultra Rare
Tribute 1 Wyrm monster; add 1 Wyrm monster from your Deck to your hand, or if you Tributed a no...
Set:
Dimension Force
Card type:
Ritual/Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
2800
You can Ritual Summon this card with a "Libromancer" card. If this card was Ritual...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '