Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Tuner/Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
0
If you control no Effect Monsters: You can Special Summon this car...
Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
400
Defense:
400
If this card is sent to the GY, or banished, by a card effect: You c...
Set:
Maximum Gold: El Dorado
Card type:
Effect Monster
Rarity:
Gold Rare
Attack:
1600
Defense:
2800
You can reveal this card in your hand; your opponent randomly chooses 1 card from ...
Set:
Brothers of Legend
Card type:
Xyz/Effect Monster
Rarity:
Secret Rare
Attack:
1900
Defense:
1500
2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You...
Set:
Brothers of Legend
Card type:
Normal Spell
Rarity:
Ultra Rare
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from yo...
Set:
Maximum Gold: El Dorado
Card type:
Link/Effect Monster
Rarity:
Gold Rare
Attack:
800
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately aft...
Set:
Brothers of Legend
Card type:
Xyz/Effect Monster
Rarity:
Secret Rare
Attack:
1900
Defense:
1500
2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per...
Set:
Brothers of Legend
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2100
Defense:
200
2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summ...
Set:
Brothers of Legend
Card type:
Normal Spell
Rarity:
Ultra Rare
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand...
Set:
Maximum Gold: El Dorado
Card type:
Xyz/Effect Monster
Rarity:
Gold Rare
Attack:
2400
Defense:
2000
2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s...
Set:
Maximum Gold: El Dorado
Card type:
Link/Effect Monster
Rarity:
Gold Rare
Attack:
2200
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then ...
Set:
OTS Tournament Pack 17
Card type:
Tuner/Effect Monster
Rarity:
Common
Attack:
1300
Defense:
500
When this card is Normal Summoned: You can target 1 Level 2 or lower monster in y...
Set:
2021 Tin of Ancient Battles
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
0
If this card is Normal or Special Summoned (except during the Damage Step): You ...
Set:
2021 Tin of Ancient Battles
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
300
1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect...
Set:
2021 Tin of Ancient Battles
Card type:
Normal Spell
Rarity:
Prismatic Secret Rare
Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fus...
Set:
2021 Tin of Ancient Battles
Card type:
Fusion/Effect Monster
Rarity:
Prismatic Secret Rare
Attack:
2500
Defense:
2000
2 "Shaddoll" monsters with different Attributes Must first ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '