Set:
Extreme Force
Card type:
Quick Play Spell
Rarity:
Common
Target 1 "F.A." monster you control; change its battle position, then, destroy 1 card on the field. During your Main Phase, ...
Set:
Extreme Force
Card type:
Pendulum/Effect Monster
Rarity:
Rare
Attack:
0
Defense:
1400
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell res...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Common
Attack:
1500
Defense:
2000
You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2400
Defense:
2400
If 2 or more cards are in the same column, you can Special Summon this card (from your hand...
Set:
Extreme Force
Card type:
Quick Play Spell
Rarity:
Common
Target 1 monster in your Main Monster Zone; move that target to another of your Main Monster Zones.
Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1000
1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this...
Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
0
3 "Tindangle" monsters Gains 3000 ATK if you have 3 or more "Tindangle" monsters with different names in your...
Set:
Extreme Force
Card type:
Field Spell
Rarity:
Common
Your opponent's monsters cannot attack if you control 3 or more "Tindangle" monsters. Once per turn, during your Standby Phase: Y...
Set:
Extreme Force
Card type:
Field Spell
Rarity:
Common
All Dragon monsters on the field gain 300 DEF. If any Link Monster is on the field, neither player can Link Summon a monster with...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
500
If this card is in your GY: You can banish 1 other Zombie monster from your GY: Special Summon ...
Set:
Extreme Force
Card type:
Quick Play Spell
Rarity:
Rare
Send 1 Zombie monster from your hand or face-up from your field to the GY; Special Summon 1 "Vendread" monster from your Deck....
Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Rare
Attack:
2000
2 Fiend monsters Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, ...
Set:
Extreme Force
Card type:
Field Spell
Rarity:
Ultra Rare
All "Mekk-Knight" monsters on the field gain 300 ATK/DEF. Once per turn: You can discard 1 "Mekk-Knight" monster or 1 "World ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '