Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Common
Attack:
1500
2 Cyberse monsters (Quick Effect): You can target 1 Cyberse Link Monster in your GY that was destroyed thi...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Rare
Attack:
1100
Defense:
2000
When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effe...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
1600
Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If the effect ...
Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Secret Rare
Attack:
1800
2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to y...
Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
1500
2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monsters it points to...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
0
(Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster yo...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
2100
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Link Summon: Y...
Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Rare
Attack:
2000
2 "lswarm" monsters While this card is in an Extra Monster Zone, if a monster would be Special Summoned from...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
1400
If you control at least 2 other Cyberse monsters and you have no cards in your hand: You can pa...
Set:
Extreme Force
Card type:
Link/Effect Monster
Rarity:
Rare
Attack:
2400
2+ Cyberse monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can ...
Set:
Extreme Force
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
1000
When an opponent's monster declares a direct attack: You can Special Summon this card from your...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '