Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
1000
When this card is destroyed by battle and sent to the Graveyard, you can add 1 "Iron Core of...
Set:
Ancient Prophecy
Card type:
Tuner Monster
Rarity:
Ultra Rare
Attack:
800
Defense:
0
If this card is face-up on the field, you cannot use it for a Synchro Summon. If this card is...
Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
1900
You can return 1 "Iron Core of Koa'ki Meiru" from your hand to the top of the Deck. If you d...
Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1200
Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-T...
Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Common
Attack:
500
Defense:
800
This card can attack your opponent directly. When this card attacks your opponent directly and...
Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Common
Attack:
2200
Defense:
1800
If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tribu...
Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Common
Attack:
1800
Defense:
2200
If this face-up card is destroyed by your opponent's card effect, you can Special Summon up ...
Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Common
Attack:
2100
Defense:
1500
Once per turn, you can Tribute 1 other face-up WATER monster and select 1 Continuous or Fiel...
Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
2400
There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no f...
Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Rare
Attack:
0
Defense:
0
This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase t...
Set:
Ancient Prophecy
Card type:
Effect Monster
Rarity:
Rare
Attack:
0
Defense:
0
This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase t...
Set:
Ancient Prophecy
Card type:
Field Spell
Rarity:
Rare
Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '