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Blitz: Build 1 backup with printed difficulty 3 or less from your discard pile. Sacrifice that backup at the end of your turn. Your rival's next check this turn gets -1 for each ba...
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Response Remove 1 foundation: After you use this attack's Stun ability, freeze 1 foundation stunned by that ability.(Freeze—A card that is frozen does not ready during its owner's n...
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Blitz: If you have a backup in your stage, this attack gets +4 damage.
Rarity:Ultra Rare
Number:TMNT01 164/186
Card Type:Attack
Resource:Water
Check:3
Diffic...
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Response: After an attack is blocked, look at the top card of your deck. You may commit this card. If you do, draw 1 card. Otherwise, you may mill 1.Response: After you mill 1 or m...
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Enhance: Your attack gets +1 damage for each asset in your stage. Response : After you block with an asset with printed difficulty 4 or less, build it.
Rarity:Character Common ...
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Response: After your attack is blocked, your next Kick, Pizza, or Punch attack gets +3 speed.Enhance [Rival's turn] : Add 1 ready foundation from each player's stage to their hand....
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Enhance : This attack gets +5 speed and +5 damage.(Deflect: 3—Response [Hand] Add this card to your card pool: After the Block Step of your rival's attack, it gets -3 damage. Only ...
This card does not count toward progressive difficulty.First Form: Draw 1 card and discard 1 card.Enhance [Card Pool, your turn]: If you have 3 or more attacks in your card pool, search your deck o...
Rarity: R
Difficulty: 2
Block: 2
Card Number: 42/186
Card Text: Enhance: Add the top card of your deck to your momentum.First Enhance Remove: Your next check to play a card gets +2.
Card...
Rarity: U
Difficulty: 5
Keywords: Shift, Titan
Attack: 5
Block: 1
Card Number: 147a/186
Card Text: Response: After this attack deals damage, your rival readies 1 of your foundations.En...
Rarity: U
Difficulty: 2
Keywords: Ranged, Weapon
Block: 0
Card Number: 176/186
Card Text: While this card is in your stage, if there are 3 or more copies of it in your stage, destroy 1 o...
Rarity: U
Difficulty: 2
Block: 3
Card Number: 40/186
Card Text: Enhance [Commit Symbol]: Your Weapon attacks get +1 speed for the rest of the turn.
Deadlock Response [Commit Symbol]: After your at...
Rarity: U
Difficulty: 5
Block: 2
Card Number: 119/186
Card Text: Enhance Mill 1: If the card milled this way is a Ranged or Titan card, add it to your hand.Deadlock Form Flip: Add 1 Ranged...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '