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Enhance [Your turn]: Your rival adds the top card of their deck to their card pool face down.Response: After this backup is attacked, your rival adds the top card of their deck to t...
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Enhance: This attack gets +X or -X speed. X equals its printed block modifier.Response: After this backup is attacked, your rival commits 1 foundation.(Elusive—This backup cannot b...
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Response Flip: After your attack deals damage, your rival adds the top card of their deck to their card pool face down.
Rarity:Common
Number:TMNT01 180/186
Card Type:Fou...
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Blitz: This attack gets +1 speed and +1 damage for each other attack with printed speed 5 or greater in your card pool.Response: After your rival plays a response ability during th...
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Blitz: Commit up to 2 foundations. This attack gets +X damage. X equals the combined difficulty of the committed foundations.
Rarity:Ultra Rare
Number:TMNT01 62/186
Card...
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Response: After you block with this card, your rival's next attack gets +2 difficulty.(Stun: 2—Enhance: Your rival commits 2 foundations.)
Rarity:Rare
Number:TMNT01 125/186...
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Blitz: Your rival commits X foundations and you gain X health. X equals the number of Pizza cards in your stage and card pool (max. 3)."Sit down. Let me take your order. It could b...
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Your deck may include up to 8 copies of this card.Your abilities treat this card as an asset.Enhance [Your attack] : Your rival commits 1 foundation.Response: After this card is des...
This card does not count toward progressive difficulty.First Form: Seal 1 rival foundation.Response [Card Pool]: After you play an attack, your rival commits 1 foundation.( Seal —A card that is sea...
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Response Commit: After you take damage from an unblocked attack, build the top card of your deck face down committed.Enhance [Your attack] Commit: This attack gets +2 damage and yo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '