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RESPONSE: After this attack is not blocked, your next check to play a card gets +1.(TENSION — BLITZ: Add 1 Roman Cancel token to your momentum.)
Rarity:Uncommon
Number:GGS0...
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At the start of the game, add 6 Bullet counters to this card.ENHANCE Remove 1 Bullet counter: Your Ranged attack gets +1 speed and +1 damage. If it deals damage, look at the top car...
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ENHANCE Flip 1 card in your card pool: This attack gets +2 or -2 speed.RESPONSE [Twice per turn]: After your attack deals damage, add 1 face down card from your card pool to your m...
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Your deck may include up to 8 copies of 1 Ally attack card.ENHANCE: Your attack gets +2 damage. If that attack has the same name as another card in your card pool, you may flip 1 fo...
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Response [Hand] Drive 1, add this card to your card pool: After a completely blocked attack resolves, try to play this attack from your card pool. It gets -2 difficulty and +2 spee...
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When you try to block a non-Ranged, attack with this card, reduce that attack's speed to 4.Response Drive 1: After you completely block an attack with this card, try to play this ca...
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Response Flip, spend 1 momentum: After you take damage, gain X health. X equals the damage taken. If X is greater than 5, sacrifice this foundation.
Rarity:Rare
Number:142/1...
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Blitz: Destroy 1 committed rival foundation. Your rival may lose 3 health to cancel this ability.
Rarity:Ultra Rare
Number:49/186
Card Type:Attack
Resource:Chaos
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After you play this card, build it.Enhance [Commit Symbol]: Your attack gets +1 damage, gain 1 health.
Rarity:Uncommon
Number:175/186
Card Type:Asset
Resource:Infinit...
Rarity: R
Difficulty: 6
Keywords: Stun: 2 Ranged Tech Weapon
Attack: 6
Block: 1
Card Number: 23/211
Card Text: Blitz: If your rival has 10 or less health, double this attack's damage.(...
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Response: After you play this card, mill 4. If you milled 2 or more attacks this way, draw 1 card.
Rarity:Uncommon
Number:PROMO24 89
Card Type:Foundation
Resource:F...
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Blitz: Search your deck or discard pile for 1 copy of "Mechazoid" and build it. This attack gets +1 speed and +1 damage for each copy of "Mechazoid" in your stage.
Rarity:Altern...
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Response: After this attack deals damage, add 1 card from a discard pile to the top of its owner's deck.
Rarity:Ultra Rare
Number:TMNT01 43/186
Card Type:Attack
Reso...
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Enhance [Your turn]: Your rival adds the top card of their deck to their card pool face down.Response: After this backup is attacked, your rival adds the top card of their deck to t...
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Enhance: This attack gets +X or -X speed. X equals its printed block modifier.Response: After this backup is attacked, your rival commits 1 foundation.(Elusive—This backup cannot b...
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Response Flip: After your attack deals damage, your rival adds the top card of their deck to their card pool face down.
Rarity:Common
Number:TMNT01 180/186
Card Type:Fou...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '