Rarity: U
Difficulty: 2
Block: 1
Card Number: 90/211
Card Text: Response Remove: After this card enters your discard pile during the Enhance Step, add 1 card from your discard pile to the ...
Rarity: C
Difficulty: 2
Block: 3
Card Number: 122/211
Card Text: Response: After this card is revealed, your attack gets +1 speed or +1 damage.
Card Type: Foundation
Name: Confidence
...
Rarity: U
Difficulty: 2
Block: 3
Card Number: 76/211
Card Text: Response [Tenacious]: After this card is unflipped, gain 2 health.Enhance : This attack gets -2 speed.
Card Type: Foundati...
Rarity: U
Difficulty: 2
Block: 2
Card Number: 209/211
Card Text: Enhance : Return your attack to its printed damage.Enhance [Rival's turn] Sacrifice: If you have lost health this Enhance S...
Rarity: U
Difficulty: 2
Block: 3
Card Number: 157/211
Card Text: Response Flip: At the end of your Combat Phase, if you did not play an attack this turn, gain 3 health, ready 3 foundations...
Rarity: U
Difficulty: 2
Keywords: Spell
Block: 3
Card Number: 60/211
Card Text: Response Flip: After your rival plays a Response ability on a card in their card pool, cancel its effects....
Rarity: U
Difficulty: 2
Keywords: Deflect: 2
Block: 3
Card Number: 105/211
Card Text: Enhance : If you have gained health this turn, this attack gets +1 speed and +2 damage.(Deflect: 2—R...
Rarity: R
Difficulty: 2
Block: 3
Card Number: 211/211
Card Text: Enhance: Your Tech attack gets +1 speed.Deadlock Response Remove: After your rival plays a Response ability during your Com...
Rarity: R
Difficulty: 2
Keywords: Spell
Block: 3
Card Number: 43/211
Card Text: Response: After your rival fails a check, your next check gets +1.Response Remove: After you fail a check ...
Rarity: R
Difficulty: 2
Keywords: Ally
Block: 3
Card Number: 121/211
Card Text: Enhance : Add 1 other card from your stage to the top of your deck.Enhance [Tenacious] Remove, discard 1 A...
Rarity: R
Difficulty: 2
Block: 3
Card Number: 63/211
Card Text: Response Commit 1 foundation: After a rival loses health, gain 1 health.Response : After a rival backup loses stamina, a bac...
Rarity: C
Difficulty: 1
Keywords: Tech
Block: 2
Card Number: 35/211
Card Text: Enhance , Remove 3 cards from your discard pile: Add 1 Tech card from your discard pile to the top of your ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '