Rarity: A
Difficulty: 2
Keywords: Unique Vestige Weapon
Block: 1
Card Number: 177/211
Card Text: If your character is a Champion, this card gets -1 difficulty.Enhance : Seal 1 rival foun...
Rarity: A
Difficulty: 4
Keywords: Fury Spell Weapon
Attack: 4
Block: 2
Card Number: 184/211
Card Text: Blitz: If you have gained health this turn, draw 1 card. If you are at maximum he...
Rarity: U
Difficulty: 3
Block: 2
Card Number: 139/211
Card Text: Response Flip: After an attack is played, seal 1 rival foundation.(Seal—A card that is sealed loses all abilities and canno...
Rarity: U
Difficulty: 3
Keywords: Deflect: 1
Block: 3
Card Number: 94/211
Card Text: Response Remove: After you make a check to play a card with printed difficulty 6 or greater, your che...
Rarity: R
Difficulty: 3
Keywords: Unique Ally Spell
Block: 2
Card Number: 79/211
Card Text: Response [Once per turn]: After 1 of your foundations is flipped by a rival effect, unflip 1 f...
Rarity: R
Difficulty: 3
Keywords: Breaker: 1 Fury
Block: 1
Card Number: 96/211
Card Text: Enhance [Once per turn, Tenacious]: If there are 3 or more Rage counters on your character, read...
Rarity: R
Difficulty: 3
Block: 1
Card Number: 106/211
Card Text: Enhance : Build 1 Party backup with printed difficulty 3 or less from your card pool.Enhance [Tenacious] Remove: This attac...
Rarity: R
Difficulty: 3
Block: 3
Card Number: 46/211
Card Text: Response [Once per turn]: After you make a check, re-check by rolling a 6-sided die and using the result.
Card Type: Found...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '