Set:
Battle for Zendikar
Type:
Creature — Eldrazi
Rarity:
Rare
Cost:
{2}{B}{B}
Devoid (This card has no color.)FlyingAt the beginning of your upkeep, sacrifice a creature.Whenever you ...
Set:
Planar Chaos
Type:
Creature — Sliver
Rarity:
Common
Cost:
{4}{B}
All Sliver creatures have first strike.
"Our lances' reach had been our saving grace in our fight against the hive...
Set:
Fourth Edition
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{B}
Enchant creature card in a graveyardWhen Animate Dead enters the battlefield, if it's on the battlefield, it ...
Set:
Planar Chaos
Type:
Creature — Cat
Rarity:
Common
Cost:
{1}{W}
FlashWhen Whitemane Lion enters the battlefield, return a creature you control to its owner's hand.
Saltfield nomads ...
Set:
Urza's Saga
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{B}
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlef...
Set:
Rivals of Ixalan
Type:
Sorcery
Rarity:
Uncommon
Cost:
{3}{R}
As an additional cost to cast this spell, discard a card.Draw two cards and create two Treasure tokens. (They're artif...
Set:
Dissension
Type:
Creature — Spirit
Rarity:
Common
Cost:
{3}{W}
Protection from monocolored
The magic of the Guildpact gives aegis to the spirits pressed into its service. Upon ent...
Set:
Dominaria
Type:
Creature — Elf Scout
Rarity:
Common
Cost:
{1}{G}
{T}: You may put a land card from your hand onto the battlefield.
Llanowar elfhames occupy different heights withi...
Set:
Eternal Masters
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{2}{G}
Enchant creatureEnchanted creature gets +2/+2 for each other enchantment on the battlefield.
"I pass to you ...
Set:
Battlebond
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{G}
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
"Little flower twirl and bloom, a...
Set:
Kaladesh
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{3}
When Electrostatic Pummeler enters the battlefield, you get {E}{E}{E} (three energy counters).Pay {E}{E}{E}: El...
Set:
Zendikar
Type:
Artifact
Rarity:
Common
Cost:
{1}
{2}, {T}, Sacrifice Expedition Map: Search your library for a land card, reveal it, put it into your hand, then shuffle.
"I use ma...
Set:
Journey into Nyx
Type:
Enchantment Creature — Spirit
Rarity:
Uncommon
Cost:
{2}{W}
Each player can't cast more than one spell each turn.
It is the soul of a philosopher who died o...
Set:
Magic 2012
Type:
Creature — Rhino Soldier
Rarity:
Common
Cost:
{3}{W}
When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase.
It did not es...
Set:
Ixalan
Type:
Creature — Human Shaman
Rarity:
Uncommon
Cost:
{1}{R}
Dinosaur spells you cast cost {1} less to cast.{T}: Target Dinosaur gains haste until end of turn.
"Forward! Let...
Set:
Commander 2017
Type:
Creature — Cat
Rarity:
Rare
Cost:
{1}{G}
Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.)At the beginni...
Set:
Conspiracy
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{B}
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefi...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '