Set:
Shadows over Innistrad
Type:
Creature — Human Soldier
Rarity:
Rare
Cost:
{1}{W}
When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you contro...
Set:
Time Spiral
Type:
Land
Rarity:
Common
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Take two step...
Set:
Scars of Mirrodin
Type:
Artifact Creature — Phyrexian Myr
Rarity:
Common
Cost:
{2}
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in ...
Set:
Rivals of Ixalan
Type:
Creature — Dinosaur
Rarity:
Rare
Cost:
{4}{W}
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
"Kinjalli scu...
Set:
Magic 2013
Type:
Land
Rarity:
Uncommon
You have no maximum hand size.{T}: Add {C}.
Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remot...
Set:
Avacyn Restored
Type:
Land
Rarity:
Common
When Seraph Sanctuary enters the battlefield, you gain 1 life.Whenever an Angel enters the battlefield under your control, you gain 1 life....
Set:
Duel Decks: Elves vs. Inventors
Type:
Artifact
Rarity:
Common
Cost:
{2}
When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may s...
Set:
Dominaria
Type:
Creature — Bird
Rarity:
Common
Cost:
{U}
FlyingWhenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the ...
Set:
Ixalan
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{U}
This spell costs {1} less to cast if you control a Pirate.Counter target spell unless its controller pays {4}.
Her song plucks t...
Set:
Revised Edition
Type:
Artifact
Rarity:
Rare
Cost:
{2}
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Set:
Mirrodin
Type:
Artifact
Rarity:
Common
Cost:
{1}
{1}, {T}, Sacrifice Chromatic Sphere: Add one mana of any color. Draw a card.
"As expected, this sphere's design reflects the colo...
Set:
Commander 2014
Type:
Instant
Rarity:
Common
Cost:
{2}{G}
As an additional cost to cast this spell, sacrifice a land.Search your library for up to two basic land cards, put them on...
Set:
Time Spiral
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{G}
All Slivers have "{T}: Add one mana of any color."
"The land is weary. Even Skyshroud is depleted. We must find ano...
Set:
Born of the Gods
Type:
Creature — Merfolk
Rarity:
Uncommon
Cost:
{G}{U}
{T}: Untap another target permanent.
"She may call herself Kiora but I believe she is Thassa, the embodimen...
Set:
Magic Origins
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{4}, {T}: Target creature can't be blocked this turn.
Rumors quickly spread among thieves about a labyrinth without walls and ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '