Set:
Onslaught
Type:
Creature — Elf Druid Ranger
Rarity:
Common
Cost:
{G}
Tap two untapped Elves you control: Add one mana of any color.Morph {G} (You may cast this card face down as a...
Set:
Magic Origins
Type:
Instant
Rarity:
Common
Cost:
{G}
Put target card from your graveyard on top of your library.
The wise pay as much attention to what they throw away as to what ...
Set:
Magic 2015
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{B}
Whenever a Sliver you control attacks, defending player loses 1 life.
"Seeing one slowly devour one of my party be...
Set:
Conspiracy
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication...
Set:
Magic 2012
Type:
Sorcery
Rarity:
Common
Cost:
{U}
Look at the top three cards of your library, then put them back in any order. You may shuffle.Draw a card.
Tomorrow belongs to th...
Set:
Scars of Mirrodin
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.{4}, {T}: Proliferate. (Choose any ...
Set:
Aether Revolt
Type:
Legendary Creature — Elf Druid
Rarity:
Rare
Cost:
{2}{G}
When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target c...
Set:
Guilds of Ravnica
Type:
Land — Gate
Rarity:
Common
Gateway Plaza enters the battlefield tapped.When Gateway Plaza enters the battlefield, sacrifice it unless you pay {1}.{T}: Add on...
Set:
Fate Reforged
Type:
Creature — Orc Warrior
Rarity:
Uncommon
Cost:
{2}{B}
When Merciless Executioner enters the battlefield, each player sacrifices a creature.
He enjoys his work, ...
Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Rare
Cost:
{5}{G}
Sliver creatures you control get +3/+3.
Even the thrums, the lowliest of slivers, become deadly in its presence.
Set:
Planeshift
Type:
Creature — Insect
Rarity:
Common
Cost:
{1}{G}
Red spells and white spells you cast cost {1} less to cast.
Blessed with many options, Thornscape masters favor scar...
Set:
Battle for Zendikar
Type:
Land
Rarity:
Uncommon
{T}: Add {C}.{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefi...
Set:
Time Spiral
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{W}
All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."
"They have long k...
Set:
Return to Ravnica
Type:
Creature — Human Druid
Rarity:
Common
Cost:
{2}{G}
Defender{T}: Add X mana in any combination of colors, where X is the number of creatures with defender y...
Set:
Guilds of Ravnica
Type:
Legendary Creature — Dragon Wizard
Rarity:
Rare
Cost:
{U}{U}{U}{R}{R}{R}
This spell can't be countered.FlyingWhenever you draw a card, Niv-Mizzet, Parun de...
Set:
Journey into Nyx
Type:
Land
Rarity:
Rare
{T}, Pay 1 life: Add one mana of any color.
Five rivers encircle Theros, flowing with waters more ancient than the world itself.
Set:
Exodus
Type:
Instant
Rarity:
Common
Cost:
{B}
As an additional cost to cast this spell, sacrifice a creature.Add {B}{B}{B}{B}.
"The blood of the weak shall be the ink with which w...
Set:
Dissension
Type:
Instant
Rarity:
Common
Cost:
{1}{R}
Target multicolored creature gains double strike until end of turn.Draw a card.
"Rage, my servants. Our ancient power is renew...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '