Set:
Zendikar Rising
Type:
Creature — Elf Rogue
Rarity:
Common
Cost:
{G}
Deathtouch
Ora Ondar, the Khalni Garden, is a lush tangle of growth in the harsh lands of Akoum. Its plant grow...
Set:
Zendikar Rising
Type:
Legendary Creature — Elemental
Rarity:
Mythic
Cost:
{R}{G}{W}{U}
When Omnath, Locus of Creation enters the battlefield, draw a card.Landfall — Whenever a lan...
Set:
Zendikar Rising
Type:
Legendary Planeswalker — Nahiri
Rarity:
Mythic
Cost:
{2}{R}{W}
+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to ...
Set:
Zendikar Rising
Type:
Sorcery
Rarity:
Mythic
Cost:
{4}{U}{U}{U}
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the ga...
Set:
Zendikar Rising
Type:
Sorcery
Rarity:
Rare
Cost:
{6}{W}{W}
Destroy all nonland permanents.
"At first rumble you'd best hold on tight and pray to any gods you still hold dear." —Ny...
Set:
Zendikar Rising
Type:
Creature — Dragon
Rarity:
Mythic
Cost:
{2}{R}{R}
FlyingYou don't lose unspent red mana as steps and phases end.When Leyline Tyrant dies, you may pay any amou...
Set:
Zendikar Rising
Type:
Creature — Human Warrior
Rarity:
Uncommon
Cost:
{1}{R}{W}
Other Warriors you control get +1/+1.
From rebellion against the Akoum Skyclave to fighting the Eld...
Set:
Zendikar Rising
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
{2}, {T}, Sacrifice a creature: Draw a card.As long as you control a Cleric, Relic Vial has "Whenever a creature you cont...
Set:
Zendikar Rising
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{W}{W}
Enchant creature or planeswalkerEnchanted permanent can't attack or block, and its activated abilities can'...
Set:
Zendikar Rising
Type:
Sorcery
Rarity:
Mythic
Cost:
{4}{G}{G}{G}
Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If t...
Set:
Zendikar Rising
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{2}{B}
Menace (This creature can't be blocked except by two or more creatures.)Blackbloom Rogue gets +3/+0 as l...
Set:
Zendikar Rising
Type:
Creature — Vampire Cleric
Rarity:
Uncommon
Cost:
{W}{B}
Whenever another Cleric enters the battlefield under your control, you gain 1 life.Whenever you gain ...
Set:
Zendikar Rising
Type:
Creature — Lizard
Rarity:
Common
Cost:
{3}{R}
Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opp...
Set:
Zendikar Rising
Type:
Legendary Creature — Human Warrior
Rarity:
Mythic
Cost:
{4}{W}
This spell costs {1} less to cast for each creature in your party.{2/U}{2/B}{2/R}{2/G}: Look a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '