Set:
Ultimate Masters
Type:
Creature — Naga Shaman
Rarity:
Common
Cost:
{1}{U}
When Sultai Skullkeeper enters the battlefield, mill two cards.
A skullkeeper is the first to arrive afte...
Set:
Ultimate Masters
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{G}
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.Flashback {6}{B} (You may...
Set:
Ultimate Masters
Type:
Creature — Human Monk
Rarity:
Common
Cost:
{1}{W}
Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you m...
Set:
Ultimate Masters
Type:
Creature — Human Cleric
Rarity:
Uncommon
Cost:
{1}{W}{W}
When Fiend Hunter enters the battlefield, you may exile another target creature.When Fiend Hunter l...
Set:
Ultimate Masters
Type:
Creature — Lizard
Rarity:
Common
Cost:
{2}{R}
Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.
I...
Set:
Ultimate Masters
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{U}
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.Flashback ...
Set:
Ultimate Masters
Type:
Creature — Elf Scout
Rarity:
Common
Cost:
{1}{G/W}
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under i...
Set:
Ultimate Masters
Type:
Artifact Creature — Myr
Rarity:
Common
Cost:
{1}
At the beginning of your upkeep, if Myr Servitor is on the battlefield, each player returns all cards named...
Set:
Ultimate Masters
Type:
Sorcery
Rarity:
Uncommon
Cost:
{5}{U}
Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
"Dear brother, it...
Set:
Ultimate Masters
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{G}
Put a +1/+1 counter on each of up to two target creatures.Flashback {1}{W} (You may cast this card from your graveyard...
Set:
Ultimate Masters
Type:
Creature — Avatar
Rarity:
Uncommon
Cost:
{3}{U}
As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard.Living Lore's po...
Set:
Ultimate Masters
Type:
Creature — Zombie
Rarity:
Common
Cost:
{3}{B}
Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or ...
Set:
Ultimate Masters
Type:
Creature — Human Spellshaper
Rarity:
Uncommon
Cost:
{1}{U}
{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '