Set:
Strixhaven: School of Mages
Type:
Legendary Creature — Human Wizard
Rarity:
Uncommon
Cost:
{G}{U}
{1}, {T}: You may put a land card from your hand onto the battlefield tapped.{4},...
Set:
Strixhaven: School of Mages
Type:
Sorcery — Lesson
Rarity:
Common
Cost:
{X}{G/U}{G/U}
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
"Fractals are...
Set:
Strixhaven: School of Mages
Type:
Creature — Vampire Warlock
Rarity:
Uncommon
Cost:
{4}{B}
When Tenured Inkcaster enters the battlefield, put a +1/+1 counter on target creature.Wh...
Set:
Strixhaven: School of Mages
Type:
Creature — Ogre Shaman
Rarity:
Common
Cost:
{3}{U}{R}
Haste{T}: Scry 1.
"May Ganathog bless us with bloody visions of glory restored!"
Set:
Strixhaven: School of Mages
Type:
Creature — Spirit Warrior
Rarity:
Common
Cost:
{1}{R}
{T}: Attacking Spirits get +1/+0 until end of turn.
His troops took the Fortress of Caerdoo...
Set:
Strixhaven: School of Mages
Type:
Sorcery
Rarity:
Uncommon
Cost:
{1}{G}{U}
Draw a card for each different power among creatures you control.
"When I look around, I see a world def...
Set:
Strixhaven: School of Mages
Type:
Creature — Bird Wizard
Rarity:
Common
Cost:
{2}{U}
FlyingWhen Frost Trickster enters the battlefield, tap target creature an opponent controls. T...
Set:
Strixhaven: School of Mages
Type:
Instant
Rarity:
Common
Cost:
{3}{W}
Choose one —• Creatures you control get +1/+1 until end of turn.• Destroy target creature with power 4 or gre...
Set:
Strixhaven: School of Mages
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{W}
Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+...
Set:
Strixhaven: School of Mages
Type:
Creature — Orc Wizard
Rarity:
Common
Cost:
{U/R}{U/R}
DefenderMagecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgem...
Set:
Strixhaven: School of Mages
Type:
Land
Rarity:
Common
Prismari Campus enters the battlefield tapped.{T}: Add {U} or {R}.{4}, {T}: Scry 1.
Mage-students who see spellcraft as the hig...
Set:
Strixhaven: School of Mages
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{R}
Igneous Inspiration deals 3 damage to any target.Learn. (You may reveal a Lesson card you own from outside ...
Set:
Strixhaven: School of Mages
Type:
Instant
Rarity:
Uncommon
Cost:
{7}{R}
Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}.
Rowan and W...
Set:
Strixhaven: School of Mages
Type:
Instant
Rarity:
Common
Cost:
{R/W}
Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Sp...
Set:
Strixhaven: School of Mages
Type:
Creature — Elemental
Rarity:
Uncommon
Cost:
{2}{R}
{R}, Return Grinning Ignus to its owner's hand: Add {C}{C}{R}. Activate only as a sorcery.
On ...
Set:
Strixhaven: School of Mages
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{W}
When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the...
Set:
Strixhaven: School of Mages
Type:
Artifact Creature — Golem
Rarity:
Common
Cost:
{2}
When Campus Guide enters the battlefield, you may search your library for a basic land card, r...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '