Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{W}
All Sliver creatures get +1/+1.
As the muscle cords of the creature twitched, Hanna saw an unsettling un...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{R}{W}
Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target ...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{2}{R}
Sliver creatures you control have "{T}, Discard a card: Draw a card."
"Brilliant! They evolved away from ener...
Set:
Time Spiral
Type:
Creature — Sliver
Rarity:
Common
Cost:
{2}{U}
All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)
These slivers, trap...
Set:
Time Spiral
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{G}
All Sliver creatures have reach.
Each new generation of slivers evolves to assimilate the strengths of the prey upo...
Set:
Legions
Type:
Creature — Sliver
Rarity:
Common
Cost:
{W}
All Sliver creatures get +0/+1.
Overcoming extinction has only made the slivers more determined to live.
Set:
Time Spiral
Type:
Creature — Sliver
Rarity:
Common
Cost:
{3}{W}
All Sliver creatures get +0/+2.
"I have spied them, wandering and watching—but for what? I fear they watch for us."...
Set:
Duels of the Planeswalkers Promos 2013
Type:
Creature — Sliver
Rarity:
Rare
Cost:
{3}{W}
Sliver creatures you control have double strike. (They deal both first-strike and regular ...
Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Common
Cost:
{2}{R}
Sliver creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
They mov...
Set:
Time Spiral
Type:
Creature — Sliver
Rarity:
Common
Cost:
{2}{B}
All Slivers have "Sacrifice this permanent: Add {B}{B}."
"Fascinating . . . These creatures display the paradox of ...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{W}{B}
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Though Volrath is long ...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{B}{G}
All Slivers have "Sacrifice this permanent: You gain 3 life."
"At first we thought we were in some hau...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Common
Cost:
{3}{R}
All Sliver creatures get +2/+0.
As the time streams grew more and more unstable, Dominaria's creatures s...
Set:
Legions
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{3}{G}
This spell can't be countered.Sliver spells can't be countered.
"It would take another apocalypse to stop the slivers...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{R}
Hellbent — As long as you have no cards in hand, Sliver creatures you control have "{T}: This creature deals 1 ...
Set:
Future Sight
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{B}
All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '