Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{G}
Sliver creatures you control have "{T}: Add one mana of any color."
"I see in their interconnectedness a strange e...
Set:
Magic 2015
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{G}
Sliver creatures you control have deathtouch. (Any amount of damage a creature with deathtouch deals to a creature...
Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{W}
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Through its watchful gaze, all s...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Common
Cost:
{2}{W}
Sliver creatures you control have first strike.
"These polearms were supposed to help!" —Merrik Aidar, Benalish...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Rare
Cost:
{2}{R}
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target pl...
Set:
Magic 2015
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{5}{W}
Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opp...
Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Common
Cost:
{6}{G}
Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or p...
Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Common
Cost:
{R}
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
You're...
Set:
Legions
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{3}{U}
Slivers can't be blocked except by Slivers.
Once the last few slivers the Riptide Project controlled were dead, there...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{2}{G}
Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counte...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{B}
Each Sliver creature card in your graveyard has unearth {2}.Unearth {2} ({2}: Return this card from your grav...
Set:
Magic 2015
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{U}
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that...
Set:
Magic 2015
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{B}
Whenever a Sliver you control attacks, defending player loses 1 life.
"Seeing one slowly devour one of my party be...
Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Rare
Cost:
{5}{G}
Sliver creatures you control get +3/+3.
Even the thrums, the lowliest of slivers, become deadly in its presence.
Set:
Legions
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{B}
All Slivers have "{T}: Regenerate target Sliver."
"Death couldn't contain the slivers. What made us think we could?" —R...
Set:
Magic 2014 Prerelease Promos
Type:
Creature — Sliver
Rarity:
Rare
Cost:
{5}{G}
Sliver creatures you control get +3/+3.
Even the thrums, the lowliest of slivers, become deadly in i...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{G}{W}
All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantmen...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{G}
All Sliver creatures have reach.
Each new generation of slivers evolves to assimilate the strengths of t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '