Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Common
Cost:
{W}
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking cre...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{W}
Outlast {2} ({2}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Other Sliver creatures ...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{4}{W}
Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 unti...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Common
Cost:
{3}{R}
Sliver creatures you control get +2/+0.
When it wriggled closer to a thrum of slivers, their talons hardened an...
Set:
Modern Horizons
Type:
Creature — Sliver
Rarity:
Rare
Cost:
{R}{W}
Sliver creatures you control have flying and haste.
Forked tails rustled. Talons clicked. A lone sliver streaked ...
Set:
Time Spiral
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{G}
All Slivers have "{T}: Add one mana of any color."
"The land is weary. Even Skyshroud is depleted. We must find ano...
Set:
Magic 2015
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{2}{R}
Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)
"The slivers be...
Set:
Planar Chaos
Type:
Creature — Sliver
Rarity:
Common
Cost:
{5}{R}
All Sliver creatures have trample.
Covered with hard shell-like plates, these slivers burrow through solid rock to...
Set:
Planar Chaos
Type:
Creature — Sliver
Rarity:
Common
Cost:
{4}{B}
All Sliver creatures have first strike.
"Our lances' reach had been our saving grace in our fight against the hive...
Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{G}
Sliver creatures you control get +1/+1.
No matter how much the slivers change, their collective might remains.
Set:
Planar Chaos
Type:
Creature — Sliver
Rarity:
Common
Cost:
{3}{G}
All Sliver creatures have haste.
"This sliver comes into the world a perfect predator. It's ready to hunt and devo...
Set:
Time Spiral
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{W}
All Slivers have "{T}: This permanent deals 1 damage to target attacking or blocking creature."
"They have long k...
Set:
Planar Chaos
Type:
Creature — Sliver
Rarity:
Common
Cost:
{1}{W}
All Sliver creatures get +1/+1.
As the muscle cords of the creature twitched, Hanna saw an unsettling unanimity in...
Set:
Future Sight
Type:
Creature — Sliver
Rarity:
Common
Cost:
{G}
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison ...
Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{4}{R}
Sliver creatures you control get +2/+0.
"One emitted a strange series of buzzing clicks and guttural commands, the...
Set:
Planar Chaos
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{B}{G}
All Slivers have "Sacrifice this permanent: You gain 3 life."
"At first we thought we were in some haunted wood....
Set:
Magic 2014
Type:
Creature — Sliver
Rarity:
Rare
Cost:
{4}{R}
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
Every inch of a s...
Set:
Time Spiral Remastered
Type:
Creature — Sliver
Rarity:
Uncommon
Cost:
{1}{W}{B}
All Slivers have "{3}, Sacrifice this permanent: Destroy target permanent."
Though Volrath is long ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '