Set:
Return to Ravnica
Type:
Creature — Beast
Rarity:
Common
Cost:
{4}{R}
When Batterhorn enters the battlefield, you may destroy target artifact.
Novice shopkeeps spend hours deciding...
Set:
Return to Ravnica
Type:
Instant
Rarity:
Common
Cost:
{2}{U}{R}
Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
"The oth...
Set:
Return to Ravnica
Type:
Instant
Rarity:
Common
Cost:
{W}
Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
"Having conviction is more important th...
Set:
Return to Ravnica
Type:
Creature — Giant
Rarity:
Uncommon
Cost:
{2}{R}{R}
TrampleUnleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't blo...
Set:
Return to Ravnica
Type:
Sorcery
Rarity:
Rare
Cost:
{B}{R}
Destroy target creature or planeswalker.
In Rakdos-controlled neighborhoods, everyone is part of the show.
Set:
Return to Ravnica
Type:
Sorcery
Rarity:
Common
Cost:
{4}{R}
Destroy target land. Create a 1/1 red Goblin creature token.
Goblins and architects seldom get along.
Set:
Return to Ravnica
Type:
Creature — Crocodile
Rarity:
Common
Cost:
{2}{G}
{2}{B}: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes y...
Set:
Return to Ravnica
Type:
Creature — Human Shaman
Rarity:
Rare
Cost:
{2}{G}
Whenever Wild Beastmaster attacks, each other creature you control gets +X/+X until end of turn, where X ...
Set:
Return to Ravnica
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{1}{W}
Double strike
His prowess gives the guildless hope that they can hold out against tyranny.
Set:
Return to Ravnica
Type:
Creature — Elemental
Rarity:
Uncommon
Cost:
{5}{G}{W}
Vigilance
When one of the great guardians arises, it sweeps enemies aside like chaff yet takes care n...
Set:
Return to Ravnica
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{2}{W}{W}
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents co...
Set:
Return to Ravnica
Type:
Enchantment
Rarity:
Rare
Cost:
{4}{U}
When Search the City enters the battlefield, exile the top five cards of your library.Whenever you play a card with t...
Set:
Return to Ravnica
Type:
Creature — Elephant Soldier
Rarity:
Common
Cost:
{2}{W}
{5}{G}: Regenerate Selesnya Sentry.
Ravnicans still tell tales about the Battle of Sumala where fou...
Set:
Return to Ravnica
Type:
Instant
Rarity:
Uncommon
Cost:
{X}{R}
Street Spasm deals X damage to target creature without flying you don't control.Overload {X}{X}{R}{R} (You may cast t...
Set:
Return to Ravnica
Type:
Instant
Rarity:
Uncommon
Cost:
{G}{W}
Target player gains 7 life.
They share no bloodline, but a bond greater than family unites them. Such are the gifts o...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '