Set:
Return to Ravnica
Type:
Creature — Griffin
Rarity:
Common
Cost:
{1}{W}{W}
Flying
"For each griffin wounded by an arrow, there's a corpse with a bow nearby." —Pel Javya, Wojek inve...
Set:
Return to Ravnica
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{U}
Enchant landWhenever enchanted land becomes tapped, its controller mills three cards.
With the Izzet occupie...
Set:
Return to Ravnica
Type:
Creature — Spirit Soldier
Rarity:
Uncommon
Cost:
{3}{W}
Creature tokens you control get +1/+1.
After his death, the general was reunited with fallen soldie...
Set:
Return to Ravnica
Type:
Creature — Zombie Wurm
Rarity:
Common
Cost:
{6}{B}
Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to th...
Set:
Return to Ravnica
Type:
Creature — Skeleton Warrior
Rarity:
Common
Cost:
{1}{B}
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't bloc...
Set:
Return to Ravnica
Type:
Creature — Human Soldier
Rarity:
Common
Cost:
{1}{W}
When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your...
Set:
Return to Ravnica
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{1}{U}{R}
Flash (You may cast this spell any time you could cast an instant.)Haste{T}: Izzet Staticaster dea...
Set:
Return to Ravnica
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{R}
Enchant landEnchanted land has "{T}: Target creature gains haste until end of turn."
Close finishes are settl...
Set:
Return to Ravnica
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{B}{G}
Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
Don't cross a ...
Set:
Return to Ravnica
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{G}
Target creature gets +2/+2 until end of turn. Untap that creature.
Gruul warriors never need to be stirred to battle....
Set:
Return to Ravnica
Type:
Creature — Zombie
Rarity:
Common
Cost:
{2}{B}
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)Scavenge {2}{B} ({2}{...
Set:
Return to Ravnica
Type:
Legendary Creature — Zombie Elf
Rarity:
Mythic
Cost:
{B}{B}{G}{G}
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.{1}{B}{G}, S...
Set:
Return to Ravnica
Type:
Creature — Elf
Rarity:
Uncommon
Cost:
{2}{G}
As long as it's not your turn, tapped creatures you control have hexproof.
The city is vast and perilous, but ...
Set:
Return to Ravnica
Type:
Creature — Elf Scout
Rarity:
Common
Cost:
{G}
{2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token.
The farther they go from Vitu-...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '