Set:
Return to Ravnica
Type:
Creature — Rhino
Rarity:
Common
Cost:
{4}{G}
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
The trouble starte...
Set:
Return to Ravnica
Type:
Creature — Ogre Warrior
Rarity:
Uncommon
Cost:
{1}{B}{R}
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't blo...
Set:
Return to Ravnica
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{1}{B}
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Rakdos cultists are her best custo...
Set:
Return to Ravnica
Type:
Creature — Dryad Soldier
Rarity:
Uncommon
Cost:
{G/W}
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
"We will...
Set:
Return to Ravnica
Type:
Creature — Human
Rarity:
Common
Cost:
{2}{W}
When Seller of Songbirds enters the battlefield, create a 1/1 white Bird creature token with flying.
"Lady Wre...
Set:
Return to Ravnica
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{1}
Equipped creature gets +1/+0 for each of its colors.Equip {1}
Those without a guild signet often display a ...
Set:
Return to Ravnica
Type:
Creature — Plant Zombie
Rarity:
Uncommon
Cost:
{1}{B}{G}
HasteScavenge {3}{B}{G} ({3}{B}{G}, Exile this card from your graveyard: Put a number of +1/+1 cou...
Set:
Return to Ravnica
Type:
Artifact
Rarity:
Uncommon
Cost:
{3}
{T}: Add {W} or {U}.{W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end o...
Set:
Return to Ravnica
Type:
Creature — Ooze
Rarity:
Uncommon
Cost:
{4}{G}
{G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.
The furious citizens blamed the Simic ...
Set:
Return to Ravnica
Type:
Creature — Beast
Rarity:
Common
Cost:
{5}{R}
Haste
Nothing was going to stop it—not the narrow alleys, not the Boros garrison, and certainly not the four-s...
Set:
Return to Ravnica
Type:
Sorcery
Rarity:
Uncommon
Cost:
{X}{G}
Create an X/X green Ooze creature token.
"Give me enough refuse and mana and I will summon an ooze that can engulf al...
Set:
Return to Ravnica
Type:
Sorcery
Rarity:
Mythic
Cost:
{X}{U}{R}
Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among ...
Set:
Return to Ravnica
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{2}{U}
Enchant creatureEnchanted creature doesn't untap during its controller's untap step.
"Obviously, the Firemin...
Set:
Return to Ravnica
Type:
Land
Rarity:
Rare
{T}: Add {C}.{3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Element...
Set:
Return to Ravnica
Type:
Instant
Rarity:
Common
Cost:
{5}{R}
Explosive Impact deals 5 damage to any target.
"Such boorish noise is what passes for subtlety among the Boros." —Vrask...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '