Set:
Planar Chaos
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
"You wish for me to cow your ...
Set:
Planar Chaos
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{U}
{T}: Draw two cards, then discard three cards.
"Some trade in goods, some in secrets. My soul has walked the f...
Set:
Planar Chaos
Type:
Sorcery
Rarity:
Uncommon
Cost:
{B}
Target opponent chooses a card in your graveyard. You may pay {B}. If you do, repeat this process except that opponent can't ...
Set:
Planar Chaos
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{1}{W}
Flash (You may cast this spell any time you could cast an instant.)Enchant creatureWhenever a creature enters t...
Set:
Planar Chaos
Type:
Creature — Human Rebel Rogue
Rarity:
Uncommon
Cost:
{B}{B}
Protection from greenAt the beginning of each end step, if Dunerider Outlaw dealt damage to an oppone...
Set:
Planar Chaos
Type:
Creature — Shapeshifter
Rarity:
Common
Cost:
{2}{U}{U}
As Aquamorph Entity enters the battlefield or is turned face up, it becomes your choice of 5/1 or 1/5.Mor...
Set:
Planar Chaos
Type:
Instant
Rarity:
Common
Cost:
{R}
Dead deals 2 damage to target creature.
Reverse Type:
Instant
Return target creature you don't control to its owner's ha...
Set:
Planar Chaos
Type:
Creature — Kavu
Rarity:
Uncommon
Cost:
{1}{G}
TrampleWhenever an opponent gains life, put that many +1/+1 counters on Kavu Predator.
In a withered world, the sc...
Set:
Planar Chaos
Type:
Creature — Elemental
Rarity:
Uncommon
Cost:
{2}{U}
Tidewalker enters the battlefield with a time counter on it for each Island you control.Vanishing (At the beg...
Set:
Planar Chaos
Type:
Creature — Drake
Rarity:
Common
Cost:
{G}
Flying, hasteEcho {1}{G}{G} (At the beginning of your upkeep, if this came under your control since the beginning of y...
Set:
Planar Chaos
Type:
Creature — Wurm
Rarity:
Uncommon
Cost:
{3}{G}
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)If Pouncing Wurm was kicked, it enters the...
Set:
Planar Chaos
Type:
Legendary Creature — Vampire Cat
Rarity:
Rare
Cost:
{2}{B}{B}
Flying, first strike, hasteWhenever Mirri the Cursed deals combat damage to a creature, put a +1/+...
Set:
Planar Chaos
Type:
Creature — Shapeshifter
Rarity:
Uncommon
Cost:
{5}{U}
{0}: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from...
Set:
Planar Chaos
Type:
Creature — Spider
Rarity:
Common
Cost:
{3}{R}
Reach
"It's a testament to the forests' devastation that giant spiders now make their homes amid Dominaria's barre...
Set:
Planar Chaos
Type:
Enchantment — Aura
Rarity:
Uncommon
Cost:
{2}{W}
Enchant creatureEnchanted creature gets +1/+2 as long as it's white. Otherwise, it gets -2/-1.
"The light of an...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '