Set:
Planar Chaos
Type:
Creature — Gargoyle
Rarity:
Uncommon
Cost:
{2}{W}
FlashFlyingWhen Stonecloaker enters the battlefield, return a creature you control to its owner's hand.When St...
Set:
Planar Chaos
Type:
Creature — Bird Rebel Soldier
Rarity:
Common
Cost:
{2}{W}
FlyingVanishing 3 (This creature enters the battlefield with three time counters on it. At the beginni...
Set:
Planar Chaos
Type:
Creature — Human Wizard
Rarity:
Uncommon
Cost:
{2}{G}
Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.)When A...
Set:
Planar Chaos
Type:
Instant
Rarity:
Common
Cost:
{G}
Choose one —• Target player gains 3 life.• Prevent the next 3 damage that would be dealt to any target this turn.
The elves of ...
Set:
Planar Chaos
Type:
Sorcery
Rarity:
Common
Cost:
{2}{U}
Target player draws two cards, then discards four cards.
"To probe the wonders of the multiverse, to gaze upon worlds unspoi...
Set:
Planar Chaos
Type:
Creature — Merfolk Wizard
Rarity:
Common
Cost:
{2}{U}
{T}: Switch target creature's power and toughness until end of turn.
"Blasted fishtails! It's not enough t...
Set:
Planar Chaos
Type:
Enchantment
Rarity:
Uncommon
Cost:
{3}{U}
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Gjornersen entertained his follow...
Set:
Planar Chaos
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Choose one —• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.• Return target crea...
Set:
Planar Chaos
Type:
Creature — Fungus
Rarity:
Uncommon
Cost:
{2}{G}
At the beginning of your upkeep, put a spore counter on Psychotrope Thallid.Remove three spore counters from Psy...
Set:
Planar Chaos
Type:
Creature — Phoenix
Rarity:
Rare
Cost:
{4}{R}
FlyingWhen Molten Firebird dies, return it to the battlefield under its owner's control at the beginning of the nex...
Set:
Planar Chaos
Type:
Creature — Human Druid
Rarity:
Common
Cost:
{2}{G}
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)When Citanul Woodreaders enters the b...
Set:
Planar Chaos
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{G}
Enchant creatureEnchanted creature can't attack or block.Enchanted creature has "{T}: Add one mana of any color."...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '