Set:
Mercadian Masques
Type:
Creature — Human Spellshaper
Rarity:
Uncommon
Cost:
{1}{W}
{W}, {T}, Discard a card: Target player gains 3 life.
"The price is written at the bottom of the...
Set:
Mercadian Masques
Type:
Creature — Human Druid
Rarity:
Uncommon
Cost:
{G}
{1}{G}: Return target basic land card from your graveyard to your hand.
Whereas the rebels fight to defen...
Set:
Mercadian Masques
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{R}
White creatures and blue creatures can't block.
The magistrate had been the goblins' puppet for so long that he m...
Set:
Mercadian Masques
Type:
Creature — Beast
Rarity:
Uncommon
Cost:
{4}{U}
{U}: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.
Set:
Mercadian Masques
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{R}
Enchant creatureEnchanted creature gets +1/+1 and has mountainwalk. (It can't be blocked as long as defendin...
Set:
Mercadian Masques
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{3}{U}
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that crea...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '