Set:
Mercadian Masques
Type:
Creature — Human Rebel
Rarity:
Uncommon
Cost:
{4}{W}
Trample
Don't be fooled by the riders' fluid grace—it takes years of practice to ride these beasts.
Set:
Mercadian Masques
Type:
Creature — Insect
Rarity:
Uncommon
Cost:
{2}{R}
FlyingWhenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draw...
Set:
Mercadian Masques
Type:
Instant
Rarity:
Common
Cost:
{2}{R}
You may sacrifice a Mountain rather than pay this spell's mana cost.Destroy target artifact.
Gerrard shook his head as ...
Set:
Mercadian Masques
Type:
Instant
Rarity:
Common
Cost:
{1}{W}
If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.Prevent th...
Set:
Mercadian Masques
Type:
Creature — Wolf
Rarity:
Common
Cost:
{2}{G}{G}
When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wo...
Set:
Mercadian Masques
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{R}
Creatures played by your opponents enter the battlefield tapped.
Cho-Manno knew he had no choice but to ally with...
Set:
Mercadian Masques
Type:
Creature — Horror Mercenary
Rarity:
Common
Cost:
{2}{B}
{2}, {T}: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto...
Set:
Mercadian Masques
Type:
Creature — Jellyfish Beast
Rarity:
Uncommon
Cost:
{3}{U}
When Glowing Anemone enters the battlefield, you may return target land to its owner's hand.
Beaut...
Set:
Mercadian Masques
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{2}{B}
FlashEnchant creatureEnchanted creature gets +2/-2.
"If this is the cure, I'd hate to see the disease." —Ori...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '