Set:
Magic Origins
Type:
Sorcery
Rarity:
Rare
Cost:
{X}{G}
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bo...
Set:
Magic Origins
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{B}
If an opponent would gain life, that player loses that much life instead.
"Drink this, brother. It will bring you rest." ...
Set:
Magic Origins
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{U}{U}
Target opponent reveals the top seven cards of their library. You may cast an instant or sorcery spell from among them wit...
Set:
Magic Origins
Type:
Creature — Elf Shaman
Rarity:
Uncommon
Cost:
{1}{B}{G}
When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves ...
Set:
Magic Origins
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{R}
Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target.
The city of Ghirapur is a ...
Set:
Magic Origins
Type:
Creature — Faerie Rogue
Rarity:
Common
Cost:
{U}
FlyingWhen Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, dr...
Set:
Magic Origins
Type:
Creature — Centaur Shaman
Rarity:
Rare
Cost:
{1}{G}
Enchantment spells you cast cost {1} less to cast.Whenever you cast an enchantment spell, you gain 1 life.
...
Set:
Magic Origins
Type:
Legendary Creature — Elf Scout
Rarity:
Mythic
Cost:
{2}{G}
When Nissa, Vastwood Seer enters the battlefield, you may search your library for a basic Forest car...
Set:
Magic Origins
Type:
Creature — Giant
Rarity:
Mythic
Cost:
{1}{B}{B}{B}
As long as your opponents control no creatures, Erebos's Titan has indestructible. (Damage and effects that ...
Set:
Magic Origins
Type:
Sorcery
Rarity:
Uncommon
Cost:
{R}
As an additional cost to cast this spell, discard a land card.Draw two cards.
Chief among the tenets of Purphoros is that on...
Set:
Magic Origins
Type:
Instant
Rarity:
Common
Cost:
{1}{U}
Counter target noncreature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana lea...
Set:
Magic Origins
Type:
Creature — Human Wizard
Rarity:
Common
Cost:
{3}{U}
When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.
"As lo...
Set:
Magic Origins
Type:
Creature — Goblin Warrior
Rarity:
Uncommon
Cost:
{R}
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '