Set:
Magic 2012
Type:
Instant
Rarity:
Common
Cost:
{R}
Shock deals 2 damage to any target.
"The beauty of it is they never see it coming. Ever." —Razzix, sparkmage
Set:
Magic 2012
Type:
Creature — Beast
Rarity:
Common
Cost:
{G}{G}
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Set:
Magic 2012
Type:
Creature — Ogre Warrior
Rarity:
Common
Cost:
{2}{R}
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 co...
Set:
Magic 2012
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
"Ribbit."
...
Set:
Magic 2012
Type:
Sorcery
Rarity:
Uncommon
Cost:
{B}
Destroy target green or white creature.
"Let the final vision of doom be etched upon their unblinking eyes." —Zul Ashur, lich l...
Set:
Magic 2012
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{U}{U}
Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities yo...
Set:
Magic 2012
Type:
Creature — Zombie
Rarity:
Common
Cost:
{2}{B}
Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and w...
Set:
Magic 2012
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{W}
Enchant creatureEnchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that...
Set:
Magic 2012
Type:
Creature — Siren
Rarity:
Uncommon
Cost:
{1}{U}
{T}: Target creature an opponent controls attacks you this turn if able.
She lures victims with promises of flesh, ...
Set:
Magic 2012
Type:
Creature — Sphinx
Rarity:
Rare
Cost:
{5}{U}{U}
FlyingWhen Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separate...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '