Set:
Magic 2012
Type:
Sorcery
Rarity:
Common
Cost:
{4}{G}
You gain 1 life for each land you control.
"When we fail to see the beauty in every tree, we are no better than humans." —Sael...
Set:
Magic 2012
Type:
Instant
Rarity:
Common
Cost:
{1}{U}
Counter target noncreature spell.
Masters of the arcane savor a delicious irony. Their study of deep and complex arcana leads ...
Set:
Magic 2012
Type:
Creature — Elemental Dog
Rarity:
Common
Cost:
{1}{R}{R}
{R}: Fiery Hellhound gets +1/+0 until end of turn.
There's nothing more exciting than a game of fetch the ...
Set:
Magic 2012
Type:
Artifact Creature — Construct
Rarity:
Rare
Cost:
{3}
As Adaptive Automaton enters the battlefield, choose a creature type.Adaptive Automaton is the chosen type in...
Set:
Magic 2012
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{W}
Enchant creatureEnchanted creature can't attack or block.
For the first time in his life, Grakk felt a little warm ...
Set:
Magic 2012
Type:
Instant
Rarity:
Common
Cost:
{G}
Put target card from your graveyard on top of your library.
The wise pay as much attention to what they throw away as to what the...
Set:
Magic 2012
Type:
Creature — Human Rogue
Rarity:
Uncommon
Cost:
{2}{U}{U}
When Master Thief enters the battlefield, gain control of target artifact for as long as you control Maste...
Set:
Magic 2012
Type:
Creature — Wall
Rarity:
Common
Cost:
{1}{R}
Defender (This creature can't attack.)
The foolish try to leap through the unlit spaces. The arrogant believe the fire...
Set:
Magic 2012
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{W}
Exile target black or red permanent.
"A world without evil? Boring. Give me vile fiends to smite and banish any day." —Sarle...
Set:
Magic 2012
Type:
Creature — Crocodile
Rarity:
Common
Cost:
{2}{G}
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 count...
Set:
Magic 2012
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{W}
If you have less life than an opponent, you gain 6 life. If you control fewer creatures than an opponent, create three 1/1 w...
Set:
Magic 2012
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{B}{B}
Target player chooses a card in their hand and discards the rest.
"What do vermin cling to when all hope is lost?" —Sorin Mar...
Set:
Magic 2012
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Destroy target artifact or enchantment.
"When your cities and trinkets crumble, only nature will remain." —Garruk Wildspeaker
...
Set:
Magic 2012
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
Whenever a player casts a blue spell, you may gain 1 life.
It's seen the wonders of entire worlds trapped in the depths of a b...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '